Rust Data LabData lab · live
Live readings Servers11,747 Players58,097 Populated3,441 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 15,843, its rank

V5CAS

Offline 114.37.149.58:28015 checked 16d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,843top 72%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:09 UTC16d ago 1 – running 0
Sat 10 Oct, 16:48 UTC17d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 488
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 488/ 625
  2. 2 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31/ 250
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 49/ 250
  4. 4 Ru Rustoria.co - … 250
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 250/ 325
  5. 5 Ru Rustoria.co - … 98
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 98/ 200
  6. 6 Ru Rustafied.com … 109
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 109/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on V5CAS?

The map on V5CAS is procedural, made by the game.

What settings and rules apply on V5CAS?

No gather rate appears in the name of V5CAS. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

What region hosts V5CAS?

No region is published by V5CAS. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 114.37.149.58:28015.

Which Rust version is V5CAS on?

Rust network protocol 2634 and build 167398 on Windows is what V5CAS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is V5CAS for staying online?

Currently offline, V5CAS was last seen 16 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipe days

When does V5CAS wipe, and how often?

V5CAS's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 21 hours ago the current world was made.

What does a typical wipe day on V5CAS involve?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on V5CAS?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list V5CAS publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does V5CAS appear in?

These themed Rust Data Lab lists carry V5CAS: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does V5CAS hold among Rust servers?

The seven-day player-hours table has V5CAS at #15,843, in the top 72% of ranked servers.

How many players does V5CAS have at the moment?

V5CAS is offline at the moment; the last sighting was 16 days 13 hours ago.

How to join

What is the way to join V5CAS?

Open the console with F1 in Rust and type client.connect 114.37.149.58:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.