Element card · group PvE · atomic number 15,488, its rank
TEST SERVER
Offline 114.43.100.180:28215 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on TEST SERVER?
The map on TEST SERVER is procedural, made by the game.
What settings and rules apply on TEST SERVER?
No gather rate appears in the name of TEST SERVER. With no change from the default, groups can hold up to 8 players. Play runs as softcore, You keep some of what you collect, which makes this the easier mode. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts TEST SERVER?
No region is published by TEST SERVER. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 114.43.100.180:28215.
What Rust version does TEST SERVER currently run?
Rust network protocol 2633 and build 163207 on Windows is what TEST SERVER uses. The protocol must match for you to join; Steam will update your game.
Does TEST SERVER stay up, and how reliable is its uptime?
Currently offline, TEST SERVER was last seen 42 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on TEST SERVER?
An estimate from the force wipe puts the next wipe on TEST SERVER. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 53 days 6 hours ago. Wipes monthly, according to the schedule in its tags.
Where it appears
Which meanings sit behind the tags on TEST SERVER?
These are the tags TEST SERVER makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): The game build is 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^s (Softcore): This is Facepunch's softcore, where you keep some of your inventory on death; ^p (PvE): You fight the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST SERVER come up?
The Rust Data Lab lists that include TEST SERVER are: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What position does TEST SERVER hold among Rust servers?
Player hours over the last week put TEST SERVER at #15,488, inside the top – of ranked servers.
What does the current player count on TEST SERVER tell you?
TEST SERVER is offline at the moment; the last sighting was 42 days 22 hours ago.
Getting on
What steps get you onto TEST SERVER?
In Rust, press F1 and enter client.connect 114.43.100.180:28215. Or click Launch Rust here to open Rust via Steam and connect automatically.