Rust Data LabData lab · live
Live readings Servers11,649 Players46,616 Populated3,134 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Modded · atomic number 15,927, its rank

仿官/原倍/萌新专属/无权

Offline 114.66.56.237:26771 checked 27d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,927top 69%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 倍档 【蛋壳】10倍|10.23档… 1
    【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 20 on average 1/ 200
  3. 3 Jp [JP]初心者PVPサーバー… 2
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 2/ 100
  4. 4 倍p [守护]100倍PVE/迷雾… 20
    [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 EA · no group limit · 11 on average 20/ 100
  5. 5 Do [JP] DON-tacos… 12
    [JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average 12/ 100
  6. 6 搞就 #10-[搞就完了]10倍/… 17
    #10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 11 on average 17/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on 仿官/原倍/萌新专属/无权?

A procedural map of size 4,000 with seed 3950 runs on 仿官/原倍/萌新专属/无权, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on 仿官/原倍/萌新专属/无权?

Nothing in the name of 仿官/原倍/萌新专属/无权 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

In what location does 仿官/原倍/萌新专属/无权 sit?

The name of 仿官/原倍/萌新专属/无权 points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 114.66.56.237:26771.

What Rust version does 仿官/原倍/萌新专属/无权 currently run?

On Linux, 仿官/原倍/萌新专属/无权 is running Rust network protocol 2633 and build 162929. Your game needs to match the protocol to join, and Steam updates it automatically.

Does 仿官/原倍/萌新专属/无权 stay up, and how reliable is its uptime?

仿官/原倍/萌新专属/无权 is not online at the moment; the last sighting was 27 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on 仿官/原倍/萌新专属/无权, and at what time?

The record holds too few of 仿官/原倍/萌新专属/无权's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 13 hours ago.

Lists and tags

How should you read the tags on 仿官/原倍/萌新专属/无权?

The game's server browser reads the tags 仿官/原倍/萌新专属/无权 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 仿官/原倍/萌新专属/无权 come up?

You will find 仿官/原倍/萌新专属/无权 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does 仿官/原倍/萌新专属/无权 place?

The seven-day player-hours table has 仿官/原倍/萌新专属/无权 at #15,927, in the top 69% of ranked servers.

What does the current player count on 仿官/原倍/萌新专属/无权 tell you?

No live signal from 仿官/原倍/萌新专属/无权 right now, which was last seen 27 days 5 hours ago.

Getting on

What is the way to join 仿官/原倍/萌新专属/无权?

Open the console with F1 in Rust and type client.connect 114.66.56.237:26771. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.