Rust Data LabData lab · live
Live readings Servers11,908 Players102,404 Populated3,970 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Community · atomic number 16,661, its rank

Staging Test Server

Offline 115.186.228.91:28015 checked 33d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,661top 71%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 12:09 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 346
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 346/ 400
  2. 2 Ru Rustoria.co - … 445
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 445/ 500
  3. 3 Ru Rusty Moose |E… 980
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 980/ 1,000
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 Ru Rustoria.co - … 991
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 991/ 1,000
  6. 6 Ru Rustoria.co - … 45
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 45/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Staging Test Server?

The map on Staging Test Server is procedural, made by the game.

How is Staging Test Server configured, and what rules apply?

No gather rate appears in the name of Staging Test Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Staging Test Server based in?

There is no region on record for Staging Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 115.186.228.91:28015 is the address it uses.

Which Rust version is Staging Test Server on?

Rust network protocol 2634 and build 165948 on Windows is what Staging Test Server uses. The protocol must match for you to join; Steam will update your game.

How dependable is Staging Test Server for staying online?

Staging Test Server is not online at the moment; the last sighting was 33 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.

Wipe days

What is the wiping pattern on Staging Test Server?

The record holds too few of Staging Test Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 5 hours ago.

What does a typical wipe day on Staging Test Server involve?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags Staging Test Server carries?

The game's server browser reads the tags Staging Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs165948 (Build): It runs build 165948; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Staging Test Server appear in?

These themed Rust Data Lab lists carry Staging Test Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Staging Test Server hold among Rust servers?

Player hours over the last week put Staging Test Server at #16,661, inside the top 71% of ranked servers.

How many players does Staging Test Server have at the moment?

No live signal from Staging Test Server right now, which was last seen 33 days 5 hours ago.

Getting on

How can you connect to Staging Test Server?

You can connect by pressing F1 in Rust and entering client.connect 115.186.228.91:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs165948
Build It runs build 165948.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.