Rust Data LabData lab · live
Live readings Servers11,662 Players33,506 Populated2,814 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Modded · atomic number 15,349, its rank

AFTERSHOCK | 1000X Battlefield | PvP

Online 115.42.46.135:28025 checked 12m ago

1000x moddedoxide
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe46d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Co CoolingLine #1… 16
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 62 on average 16/ 50
  2. 2 Pe PERFECT RUST X… 2
    PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ EU · groups of 25+ · 1000x · weekly · 5 on average 2/ 250
  3. 3 Ti TIMERUST #2 [ … 0
    TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10 EU · groups of 888+ · 1000x · 3 on average 0/ 100
  4. 4 Ch ChillLand [CZ/… 0
    ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. EU · groups of 10+ · 1000x · biweekly · 3 on average 0/ 30
  5. 5 Ru RUSTICITY BATT… 2
    RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVP groups of 8+ · 1000x · 2 on average 2/ 150
  6. 6 Do Doomsday 1000X… 3
    Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 2 on average 3/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on AFTERSHOCK | 1000X Battlefield | PvP?

AFTERSHOCK | 1000X Battlefield | PvP runs a procedural map of size 4,250 with seed 1874452264; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has AFTERSHOCK | 1000X Battlefield | PvP set, and what settings are in force?

The name says it: gather runs at 1000x on AFTERSHOCK | 1000X Battlefield | PvP. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does AFTERSHOCK | 1000X Battlefield | PvP sit?

No region is published by AFTERSHOCK | 1000X Battlefield | PvP. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 115.42.46.135:28025.

Which Rust version is AFTERSHOCK | 1000X Battlefield | PvP on?

Rust network protocol 2633 and build 165217 on Windows is what AFTERSHOCK | 1000X Battlefield | PvP uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is AFTERSHOCK | 1000X Battlefield | PvP for staying online?

At the moment, AFTERSHOCK | 1000X Battlefield | PvP is online. About 8 days 19 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does AFTERSHOCK | 1000X Battlefield | PvP hold a steady performance?

The last 48 hours show an average of 79 server fps and a minimum of 55. The entity count reached 110,158, including buildings, deployables and all other world items. The highest memory usage was 6,071 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on AFTERSHOCK | 1000X Battlefield | PvP, and at what time?

The record holds too few of AFTERSHOCK | 1000X Battlefield | PvP's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 18 hours ago.

Tags, lists

Which meanings sit behind the tags on AFTERSHOCK | 1000X Battlefield | PvP?

gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): Player slots: 30; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list AFTERSHOCK | 1000X Battlefield | PvP publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does AFTERSHOCK | 1000X Battlefield | PvP come up?

These themed Rust Data Lab lists carry AFTERSHOCK | 1000X Battlefield | PvP: Rust gather rate: more than 10x, Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Player numbers

What position does AFTERSHOCK | 1000X Battlefield | PvP hold among Rust servers?

The seven-day player-hours table has AFTERSHOCK | 1000X Battlefield | PvP at #15,349, in the top 69% of ranked servers.

How many players does AFTERSHOCK | 1000X Battlefield | PvP have at the moment?

Of 30 slots, 0 are taken on AFTERSHOCK | 1000X Battlefield | PvP right now. The past week gives an average of 0 players.

How to join

How can you connect to AFTERSHOCK | 1000X Battlefield | PvP?

You can connect by pressing F1 in Rust and entering client.connect 115.42.46.135:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/EvxRM5gVzM.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players Player slots: 30.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.