Element card · group Community · atomic number 15,420, its rank
CTZ-Local
Offline 115.69.181.94:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
231
Rusty Moose |EU Mondays| 231/ 250
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2
Ru
Rustoria.co - …
15
Rustoria.co - EU Main 15/ 250
-
3
Ru
Rusty Moose |E…
23
Rusty Moose |EU Main| 23/ 250
-
4
Ru
Rustoria.co - …
113
Rustoria.co - EU East Long 113/ 200
-
5
Ru
Rustoria.co - …
45
Rustoria.co - EU East Medium 45/ 200
-
6
Ru
Rustafied.com …
43
Rustafied.com - EU Friday 43/ 100
Quick answers
from the figures on this pageSettings and map
What map is in play on CTZ-Local?
CTZ-Local runs a procedural map of size 4,000 with seed 1234; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has CTZ-Local set, and what settings are in force?
No gather rate appears in the name of CTZ-Local. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
Which location is CTZ-Local based in?
There is no region on record for CTZ-Local. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 115.69.181.94:28015.
On what Rust version does CTZ-Local operate?
On Windows, CTZ-Local is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How reliably does CTZ-Local stay online?
Currently offline, CTZ-Local was last seen 43 hours ago. The uptime it reports suggests it restarted roughly 45 minutes ago. For the last 7 full days, 6 of 168 hours were online, giving 4% uptime. It first appeared to Rust Data Lab on 11 October 2026.
Is CTZ-Local known for smooth running?
The last 48 hours show an average of 118 server fps and a minimum of 118. The maximum entity count was 91,156, covering buildings, deployables and all else in the world. The highest memory usage was 1,546 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe schedule
How often does a wipe happen on CTZ-Local, and at what time?
CTZ-Local's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 20 hours ago.
Tags, lists
What should you understand from the tags CTZ-Local carries?
These are the tags CTZ-Local makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does CTZ-Local come up?
The Rust Data Lab lists that include CTZ-Local are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does CTZ-Local hold among Rust servers?
CTZ-Local sits at #15,420 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on CTZ-Local tell you?
No live signal from CTZ-Local right now, which was last seen 43 hours ago. The seven-day average for this server is 0 players.
Getting on
What is the way to join CTZ-Local?
You can connect by pressing F1 in Rust and entering client.connect 115.69.181.94:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.