Rust Data LabData lab · live
Live readings Servers11,688 Players61,997 Populated3,447 Fresh wipes · 3h120 Sampled every 5 min

Element card · group Community · atomic number 15,411, its rank

DMA Testing Local

Offline 116.91.213.136:28015 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,411top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 621
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 621/ 675
  2. 2 Ru Rustoria.co - … 393
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 393/ 425
  3. 3 Ru Rustoria.co - … 40
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 312 on average 40/ 250
  4. 4 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 311 on average 50/ 250
  5. 5 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 272 on average 157/ 200
  6. 6 Ru Rustafied.com … 99
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 99/ 125

Quick answers

from the figures on this page

Server setup

What map is in play on DMA Testing Local?

Generated by the game, the map on DMA Testing Local is procedural.

What settings and rules apply on DMA Testing Local?

The name of DMA Testing Local carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts DMA Testing Local?

Nothing about a region is published by DMA Testing Local. Rust Data Lab shows a server's stated location, not a verified position of the machine. 116.91.213.136:28015 is the address it uses.

Which Rust version is DMA Testing Local on?

Rust network protocol 2635 and build 168909 on Windows is what DMA Testing Local uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does DMA Testing Local stay online?

Right now DMA Testing Local is offline, with its last appearance 5 days 1 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does DMA Testing Local wipe, and how often?

DMA Testing Local's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 1 hours ago the current world was made.

Where it appears

How should you read the tags on DMA Testing Local?

The game's server browser reads the tags DMA Testing Local publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does DMA Testing Local appear in?

These themed Rust Data Lab lists carry DMA Testing Local: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does DMA Testing Local place?

Player hours over the last week put DMA Testing Local at #15,411, inside the top 69% of ranked servers.

What does the current player count on DMA Testing Local tell you?

DMA Testing Local is offline at the moment; the last sighting was 5 days 1 hours ago. The seven-day average for this server is 0 players.

Connection

What steps get you onto DMA Testing Local?

Open the console with F1 in Rust and type client.connect 116.91.213.136:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.