Element card · group Community · atomic number 15,394, its rank
Reproductionrebuilt
Offline 116.91.217.101:28115 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Reproductionrebuilt?
Generated by the game, the map on Reproductionrebuilt is procedural.
What settings and rules apply on Reproductionrebuilt?
Nothing in the name of Reproductionrebuilt gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Reproductionrebuilt based in?
No region is published by Reproductionrebuilt. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 116.91.217.101:28115 is the address it uses.
On what Rust version does Reproductionrebuilt operate?
Rust network protocol 2634 and build 167231 on Windows is what Reproductionrebuilt uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Reproductionrebuilt stay online?
Currently offline, Reproductionrebuilt was last seen 15 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 October 2026.
Wipes and resets
What is the wiping pattern on Reproductionrebuilt?
Too few wipes are on record for Reproductionrebuilt to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 19 days 13 hours ago the current world was made.
Tags, lists
What should you understand from the tags Reproductionrebuilt carries?
The game's server browser reads the tags Reproductionrebuilt publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Reproductionrebuilt come up?
You will find Reproductionrebuilt on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does Reproductionrebuilt compare with other servers in the rankings?
Reproductionrebuilt sits at #15,394 for seven-day player hours, placing it in the top 71% of ranked servers.
How many players does Reproductionrebuilt have at the moment?
The last recorded sighting of Reproductionrebuilt was 15 days 10 hours ago, and it is offline now.
How to join
What steps get you onto Reproductionrebuilt?
You can connect by pressing F1 in Rust and entering client.connect 116.91.217.101:28115, or by pressing Launch Rust here, which starts the game through Steam and joins for you.