Rust Data LabData lab · live
Live readings Servers11,721 Players48,587 Populated3,224 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 15,900, its rank

Rustamania

Offline 117.18.104.35:28015 checked 20d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,900top 72%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 250
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 250/ 275
  2. 2 Ru Rustoria.co - … 183
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 183/ 200
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 35/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 17/ 250
  5. 5 Ru Rustafied.com … 45
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 45/ 100
  6. 6 Ru Rustoria.co - … 53
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 53/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Rustamania?

Rustamania runs a procedural map of size 2,000 with seed 12345; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on Rustamania?

No gather rate appears in the name of Rustamania. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Rustamania sit?

No region is published by Rustamania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 117.18.104.35:28015.

On what Rust version does Rustamania operate?

Rust network protocol 2634 and build 166652 on Linux is what Rustamania uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rustamania stay up, and how reliable is its uptime?

Currently offline, Rustamania was last seen 20 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 5 October 2026.

Wipe days

How often does a wipe happen on Rustamania, and at what time?

Rustamania's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 9 hours ago.

Tags, lists

Which meanings sit behind the tags on Rustamania?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Rustamania publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rustamania come up?

These themed Rust Data Lab lists carry Rustamania: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Rustamania compare with other servers in the rankings?

Player hours over the last week put Rustamania at #15,900, inside the top 72% of ranked servers.

How full is Rustamania right now?

The last recorded sighting of Rustamania was 20 days 18 hours ago, and it is offline now.

Getting on

How can you connect to Rustamania?

You can connect by pressing F1 in Rust and entering client.connect 117.18.104.35:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://server.pro/server/30985542.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.