Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group PvE · atomic number 15,848, its rank

My Rust PvE Server

Offline 117.55.120.20:25565 checked 21d ago

pve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,848top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 63
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 63/ 200
  2. 2 Ru [EU] RustEZ Pu… 22
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 22/ 200
  3. 3 Ru [US] RustEZ Pu… 41
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 41/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 2
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 2/ 200
  5. 5 Sk [PvE] Skyline … 23
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 23/ 150
  6. 6 Jp JP RustPvE ko… 5
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 5/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust PvE Server?

The map on My Rust PvE Server is procedural, made by the game.

What rules has My Rust PvE Server set, and what settings are in force?

The name of My Rust PvE Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts My Rust PvE Server?

There is no region on record for My Rust PvE Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 117.55.120.20:25565 is the address it uses.

Which Rust version is My Rust PvE Server on?

Rust network protocol 2634 and build 167231 on Windows is what My Rust PvE Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust PvE Server stay up, and how reliable is its uptime?

Right now My Rust PvE Server is offline, with its last appearance 21 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on My Rust PvE Server?

My Rust PvE Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 21 days 9 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on My Rust PvE Server?

The game's server browser reads the tags My Rust PvE Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167231 (Build): Build number: 167231; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat comes from the world, not from other players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Rust PvE Server come up?

You will find My Rust PvE Server on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

How does My Rust PvE Server compare with other servers in the rankings?

The seven-day player-hours table has My Rust PvE Server at #15,848, in the top 72% of ranked servers.

How full is My Rust PvE Server right now?

No live signal from My Rust PvE Server right now, which was last seen 21 days 8 hours ago.

Connection

What steps get you onto My Rust PvE Server?

You can connect by pressing F1 in Rust and entering client.connect 117.55.120.20:25565, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167231
Build Build number: 167231.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.