Rust Data LabData lab · live
Live readings Servers11,851 Players94,129 Populated3,887 Fresh wipes · 3h394 Sampled every 5 min

Element card · group Modded · atomic number 15,344, its rank

rust测试

Offline 118.212.0.130:28015 checked 2d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 10:13 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 ビビ ビビラスサーバー 50
    ビビラスサーバー EA · groups of 8+ · 22 on average 50/ 500
  3. 3 倍档 【蛋壳】10倍|10.23档… 38
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  4. 4 Jp [JP]初心者PVPサーバー… 12
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 15 on average 12/ 100
  5. 5 倍p [守护]100倍PVE/迷雾… 22
    [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 EA · no group limit · 12 on average 22/ 100
  6. 6 倍日 [霸道]10000000倍-… 19
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Quick answers

from the figures on this page

Settings and map

What map is in play on rust测试?

Generated by the game, the map on rust测试 is procedural.

What rules has rust测试 set, and what settings are in force?

No gather rate appears in the name of rust测试. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does rust测试 sit?

Going by its name rather than a tag, rust测试 points to Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 118.212.0.130:28015.

What Rust version does rust测试 currently run?

Rust network protocol 2634 and build 168909 on Windows is what rust测试 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is rust测试 for staying online?

Right now rust测试 is offline, with its last appearance 2 days 10 hours ago. It was online for 9 of 120 hours in the last 5 full days, which is 8% uptime. The first sighting by Rust Data Lab was on 23 October 2026.

Wipes and resets

How often does a wipe happen on rust测试, and at what time?

The record holds too few of rust测试's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 5 hours ago the current world was made.

What does a typical wipe day on rust测试 involve?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags rust测试 carries?

The game's server browser reads the tags rust测试 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does rust测试 come up?

These themed Rust Data Lab lists carry rust测试: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does rust测试 place?

The seven-day player-hours table has rust测试 at #15,344, in the top 69% of ranked servers.

How full is rust测试 right now?

No live signal from rust测试 right now, which was last seen 2 days 10 hours ago. The past week gives an average of 0 players.

Getting on

How can you connect to rust测试?

Open the console with F1 in Rust and type client.connect 118.212.0.130:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.