Rust Data LabData lab · live
Live readings Servers11,830 Players89,192 Populated3,733 Fresh wipes · 3h415 Sampled every 5 min

Element card · group Vanilla · atomic number 7,551, its rank

jpn_shimeji_practice_server

Online EA 118.238.230.171:28015 checked 10m ago

quad monthly wipes vanillamoddedoxide
Join the experiment
Atomic mass · players now 0/ 30 0% full Room to join
7-day average0peak 2
Rank · atomic number#7,551top 34% · #401 in EA
Last wipe27d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 75% in EA, and #427 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:58 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 新开 【拾破烂】10.16新开丨4… 1
    【拾破烂】10.16新开丨4人队丨萌新养老原生态 EA · quad · monthly · 2 on average 1/ 100
  2. 2 原倍 【玖月】原倍/萌新/无任何售… 1
    【玖月】原倍/萌新/无任何售卖/公益服/10.2 EA · quad · monthly · 5 on average 1/ 200
  3. 3 新手 新手村|二倍|无权|限制四人… 2
    新手村|二倍|无权|限制四人|10.29号14:00清 EA · quad · weekly · 2 on average 2/ 100
  4. 4 Ja [JP] Japan Hid… 0
    [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid Hours EA · quad · weekly · 41 on average 0/ 165
  5. 5 小宇 『小宇宙』10.29号/18… 49
    『小宇宙』10.29号/18:00新开/四人服/萌新服 EA · quad · weekly · 27 on average 49/ 200
  6. 6 次空 『次空间』10.29号/新开… 0
    『次空间』10.29号/新开/四人服/萌新服 EA · quad · weekly · 19 on average 0/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on jpn_shimeji_practice_server?

jpn_shimeji_practice_server runs a procedural map of size 6,000 with seed 1128842859; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has jpn_shimeji_practice_server set, and what settings are in force?

The name of jpn_shimeji_practice_server carries no gather rate. The group cap is 4 players (quad). Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. By its own description it is vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server details

Which location is jpn_shimeji_practice_server based in?

With its EA tag, jpn_shimeji_practice_server places itself in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 118.238.230.171:28015.

What Rust version does jpn_shimeji_practice_server currently run?

Rust network protocol 2635 and build 168909 on Linux is what jpn_shimeji_practice_server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does jpn_shimeji_practice_server stay online?

jpn_shimeji_practice_server is live as of now. According to the uptime it reports, the last restart was about 22 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does jpn_shimeji_practice_server hold a steady performance?

The last 48 hours show an average of 137 server fps and a minimum of 102. Buildings, deployables and everything else in the world added up to as many as 210,217 entities. Memory use peaked at 4,510 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on jpn_shimeji_practice_server?

The only wipe on jpn_shimeji_practice_server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 23 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on jpn_shimeji_practice_server involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 2 hours after it began.

Where it appears

What should you understand from the tags jpn_shimeji_practice_server carries?

The game's server browser reads the tags jpn_shimeji_practice_server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp30 (Max players): It has 30 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; EA (East Asia): East Asia is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does jpn_shimeji_practice_server appear in?

You will find jpn_shimeji_practice_server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population

Against other Rust servers, where does jpn_shimeji_practice_server place?

Player hours for the past seven days give jpn_shimeji_practice_server #7,551, #401 in Asia, and a place in the top 34% of ranked servers. In the quad category it ranks #427.

How full is jpn_shimeji_practice_server right now?

At the moment jpn_shimeji_practice_server has 0 of its 30 slots filled. The week's figures average 0 players and top out at 2. Over 48 hours, the highest average fell at 04:00 UTC, at 1 players.

How to join

What steps get you onto jpn_shimeji_practice_server?

You can connect by pressing F1 in Rust and entering client.connect 118.238.230.171:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp30
Max players It has 30 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

EA
East Asia East Asia is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.