Rust Data LabData lab · live
Live readings Servers11,668 Players51,773 Populated3,164 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Modded · atomic number 11,169, its rank

YGS ちるたいむ

Offline 118.27.229.107:28015 checked 6h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,169top 50%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0018:0002:0010:0019:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0018:0002:0010:0019:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap23 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 21

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 05:24 UTC4d ago 1 – running 0
Fri 2 Oct, 05:55 UTC27d ago 1 halved by day 21 23 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Qs QS『芬达』100000倍/… 32
    QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average 32/ 100
  2. 2 倍档 【蛋壳】10倍|10.23档… 0
    【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 20 on average 0/ 200
  3. 3 Jp [JP]初心者PVPサーバー… 3
    [JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average 3/ 100
  4. 4 倍p [守护]100倍PVE/迷雾… 20
    [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 EA · no group limit · 11 on average 20/ 100
  5. 5 Do [JP] DON-tacos… 10
    [JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average 10/ 100
  6. 6 搞就 #10-[搞就完了]10倍/… 17
    #10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 11 on average 17/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on YGS ちるたいむ?

A procedural map of size 3,700 with seed 1234 runs on YGS ちるたいむ, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on YGS ちるたいむ?

The name of YGS ちるたいむ carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server facts

In what location does YGS ちるたいむ sit?

The name of YGS ちるたいむ points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 118.27.229.107:28015.

Which Rust version is YGS ちるたいむ on?

On Linux, YGS ちるたいむ is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does YGS ちるたいむ stay up, and how reliable is its uptime?

Currently offline, YGS ちるたいむ was last seen 6 hours ago. According to the uptime it reports, the last restart was about 3 days 7 hours ago. For the last 7 full days, 164 of 168 hours were online, giving 98% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Is YGS ちるたいむ known for smooth running?

The last 48 hours show an average of 52 server fps and a minimum of 35. The entity count reached 68,157, including buildings, deployables and all other world items. The highest memory usage was 3,660 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on YGS ちるたいむ, and at what time?

YGS ちるたいむ's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 3 hours ago.

How does YGS ちるたいむ look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 21.

Tags, lists

Which meanings sit behind the tags on YGS ちるたいむ?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list YGS ちるたいむ publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does YGS ちるたいむ appear in?

The Rust Data Lab lists that include YGS ちるたいむ are: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does YGS ちるたいむ place?

YGS ちるたいむ sits at #11,169 for seven-day player hours, placing it in the top 50% of ranked servers.

What does the current player count on YGS ちるたいむ tell you?

YGS ちるたいむ is offline at the moment; the last sighting was 6 hours ago. A seven-day sample gives 0 players on average and 1 at the top.

Connection

What is the way to join YGS ちるたいむ?

You can connect by pressing F1 in Rust and entering client.connect 118.27.229.107:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.