Rust Data LabData lab · live
Live readings Servers11,738 Players62,312 Populated3,391 Fresh wipes · 3h192 Sampled every 5 min

Element card · group Community · atomic number 12,076, its rank

kingtest

Offline 118.32.104.50:28015 checked 22d ago

Join the experiment
Atomic mass · players now 2/ 5 40% full Room to join
7-day average0peak –
Rank · atomic number#12,076top 54%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:17 UTC24d ago 4 – running 1
Fri 2 Oct, 12:03 UTC26d ago 5 – 2.1 days 0
Wed 30 Sep, 04:04 UTC29d ago 0 – 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 436
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 436/ 475
  2. 2 Ru Rustoria.co - … 384
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 384/ 375
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 32
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 52/ 100
  6. 6 Ru Rustoria.co - … 143
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 143/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on kingtest?

A procedural map of size 4,500 with seed 1189436084 runs on kingtest, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on kingtest?

No gather rate appears in the name of kingtest. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is kingtest based in?

No region is published by kingtest. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 118.32.104.50:28015.

On what Rust version does kingtest operate?

On Windows, kingtest is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does kingtest stay up, and how reliable is its uptime?

kingtest is not online at the moment; the last sighting was 22 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 29 September 2026.

Wipe schedule

How often does a wipe happen on kingtest, and at what time?

No next wipe can be predicted on kingtest: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 23 hours ago the current world was made.

How does kingtest look on the day of a wipe?

At their busiest, recent wipes averaged 3 players. Peak numbers on the latest wipe came 28 hours in.

Lists and tags

What should you understand from the tags kingtest carries?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list kingtest publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does kingtest come up?

These themed Rust Data Lab lists carry kingtest: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does kingtest compare with other servers in the rankings?

Player hours over the last week put kingtest at #12,076, inside the top 54% of ranked servers.

How many players does kingtest have at the moment?

The last recorded sighting of kingtest was 22 days 18 hours ago, and it is offline now.

Getting on

What is the way to join kingtest?

You can connect by pressing F1 in Rust and entering client.connect 118.32.104.50:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.