Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 16,556, its rank

HIP

Offline 118.71.223.115:58955 checked 33d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#16,556top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 527
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527/ 550
  2. 2 Ru Rustoria.co - … 419
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 419/ 450
  3. 3 Ru Rusty Moose |E… 66
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 66/ 250
  4. 4 Ru Rustoria.co - … 73
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 73/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  6. 6 Ru Rustoria.co - … 181
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 181/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on HIP?

The map on HIP is procedural, made by the game.

How is HIP configured, and what rules apply?

Nothing in the name of HIP gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does HIP sit?

There is no region on record for HIP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 118.71.223.115:58955 is the address it uses.

What Rust version does HIP currently run?

On Windows, HIP is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does HIP stay up, and how reliable is its uptime?

HIP is not online at the moment; the last sighting was 33 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe schedule

How often does a wipe happen on HIP, and at what time?

HIP's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 33 days 11 hours ago.

Lists and tags

How should you read the tags on HIP?

The game's server browser reads the tags HIP publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does HIP come up?

The Rust Data Lab lists that include HIP are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does HIP place?

HIP sits at #16,556 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does HIP have at the moment?

No live signal from HIP right now, which was last seen 33 days 10 hours ago.

Getting on

What steps get you onto HIP?

You can connect by pressing F1 in Rust and entering client.connect 118.71.223.115:58955, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.