Element card · group Community · atomic number 15,423, its rank
zm.mapnet.net.au
Offline 119.18.5.185:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:13 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
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Rusty Moose |EU Mondays| 237/ 275
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2
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Rustoria.co - EU Main 17/ 250
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3
Ru
Rusty Moose |E…
18
Rusty Moose |EU Main| 18/ 250
-
4
Ru
Rustoria.co - …
161
Rustoria.co - EU East Long 161/ 200
-
5
Ru
Rustoria.co - …
63
Rustoria.co - EU East Medium 63/ 200
-
6
Ru
Rustafied.com …
31
Rustafied.com - EU Friday 31/ 100
Quick answers
from the figures on this pageMap and rules
What map is in play on zm.mapnet.net.au?
The map on zm.mapnet.net.au is procedural, made by the game.
What rules has zm.mapnet.net.au set, and what settings are in force?
No gather rate appears in the name of zm.mapnet.net.au. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts zm.mapnet.net.au?
Nothing about a region is published by zm.mapnet.net.au. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 119.18.5.185:28015.
Which Rust version is zm.mapnet.net.au on?
On Linux, zm.mapnet.net.au is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
Does zm.mapnet.net.au stay up, and how reliable is its uptime?
zm.mapnet.net.au is not online at the moment; the last sighting was 5 days 13 hours ago. For the last 7 full days, 37 of 168 hours were online, giving 22% uptime. It first appeared to Rust Data Lab on 4 October 2026.
Wipe days
What is the wiping pattern on zm.mapnet.net.au?
Too few wipes are on record for zm.mapnet.net.au to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 16 hours ago.
What does a typical wipe day on zm.mapnet.net.au involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
Which meanings sit behind the tags on zm.mapnet.net.au?
The game's server browser reads the tags zm.mapnet.net.au publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does zm.mapnet.net.au appear in?
The Rust Data Lab lists that include zm.mapnet.net.au are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does zm.mapnet.net.au hold among Rust servers?
zm.mapnet.net.au sits at #15,423 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on zm.mapnet.net.au tell you?
zm.mapnet.net.au is offline at the moment; the last sighting was 5 days 13 hours ago. The seven-day average for this server is 0 players.
Getting on
What steps get you onto zm.mapnet.net.au?
You can connect by pressing F1 in Rust and entering client.connect 119.18.5.185:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.