Rust Data LabData lab · live
Live readings Servers11,892 Players102,135 Populated3,937 Fresh wipes · 3h401 Sampled every 5 min

Element card · group PvE · atomic number 13,160, its rank

『测试』

Offline EA 119.183.132.140:54321 checked 8d ago

monthly wipes moddedoxidepvesoftcore
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average0peak –
Rank · atomic number#13,160top 59% · #483 in EA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct16 Oct22 Oct28 Oct

Top 59% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:14 UTC27d ago 1 – running 1
Fri 25 Sep, 15:09 UTC34d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 生存 生存PVE S120档 | … 30
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  2. 2 小淘 小淘气PVE-简单玩法-10… 27
    小淘气PVE-简单玩法-10倍爆率-经久耐玩 EA · groups of 8+ · monthly · 23 on average 27/ 100
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    小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 EA · groups of 20+ · monthly · 21 on average 25/ 100
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    低调/PVE/10倍废料/养老/死亡不掉/等级/强化 EA · groups of 20+ · monthly · 17 on average 16/ 200
  5. 5 鲨鲨 鲨鲨/PVE/10倍废/全新… 16
    鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 EA · groups of 20+ · monthly · 14 on average 16/ 200
  6. 6 黑鲨 黑鲨PVE/10倍废料/打怪… 17
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Quick answers

from the figures on this page

Settings and map

What map is in play on 『测试』?

A procedural map runs on 『测试』, generated by the game.

What rules has 『测试』 set, and what settings are in force?

The name of 『测试』 carries no gather rate. Eight players per group is the limit, the game's default. softcore is the game mode, You keep some of what you collect, which makes this the easier mode. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

In what location does 『测试』 sit?

The EA tag is how 『测试』 lists itself, in Asia. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 119.183.132.140:54321.

Which Rust version is 『测试』 on?

On Windows, 『测试』 is running Rust network protocol 2634 and build 166586. The protocol must match for you to join; Steam will update your game.

How dependable is 『测试』 for staying online?

Right now 『测试』 is offline, with its last appearance 8 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe schedule

What is the wiping pattern on 『测试』?

Once a month is all 『测试』 wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 2 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on 『测试』 involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags 『测试』 carries?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^s (Softcore): Die here and you keep some inventory: that is Facepunch's softcore mode; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EA (East Asia): In the browser it sits under East Asia: that is the tag list 『测试』 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does 『测试』 come up?

The Rust Data Lab lists that include 『测试』 are: Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does 『测试』 place?

Player hours for the past seven days give 『测试』 #13,160, #483 in Asia, and a place in the top 59% of ranked servers.

How many players does 『测试』 have at the moment?

『测试』 is offline at the moment; the last sighting was 8 days 1 hours ago.

Getting on

What is the way to join 『测试』?

In Rust, press F1 and enter client.connect 119.183.132.140:54321. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166586
Build It runs build 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^s
Softcore Die here and you keep some inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.