Rust Data LabData lab · live
Live readings Servers11,617 Players33,246 Populated2,800 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 15,913, its rank

aimtrain dev ffa-ak

Offline 119.252.202.62:28025 checked 21d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,913top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 18:05 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru ・RUST KILL・XXX… 5
    ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average 5/ 100
  4. 4 Ru [EU] Rustoria.… 2
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  5. 5 Pv PVP Arena | Ai… 0
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  6. 6 Ru [US] Rustoria.… 5
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Quick answers

from the figures on this page

Settings and map

What map is in play on aimtrain dev ffa-ak?

A procedural map runs on aimtrain dev ffa-ak, generated by the game.

How is aimtrain dev ffa-ak configured, and what rules apply?

No gather rate appears in the name of aimtrain dev ffa-ak. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. VAC is off, Valve's anti-cheat.

About the server

What region hosts aimtrain dev ffa-ak?

No region is published by aimtrain dev ffa-ak. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 119.252.202.62:28025.

What Rust version does aimtrain dev ffa-ak currently run?

On Linux, aimtrain dev ffa-ak is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.

How reliably does aimtrain dev ffa-ak stay online?

Right now aimtrain dev ffa-ak is offline, with its last appearance 21 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.

Wipe days

When does aimtrain dev ffa-ak wipe, and how often?

The record holds too few of aimtrain dev ffa-ak's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 12 hours ago.

How does aimtrain dev ffa-ak look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags aimtrain dev ffa-ak carries?

The game's server browser reads the tags aimtrain dev ffa-ak publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): Build number: 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does aimtrain dev ffa-ak appear in?

You will find aimtrain dev ffa-ak on the following Rust Data Lab lists: Modded Rust servers, measured and Aim training servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

How does aimtrain dev ffa-ak compare with other servers in the rankings?

The seven-day player-hours table has aimtrain dev ffa-ak at #15,913, in the top 72% of ranked servers.

How many players does aimtrain dev ffa-ak have at the moment?

No live signal from aimtrain dev ffa-ak right now, which was last seen 21 days 11 hours ago.

Connection

How can you connect to aimtrain dev ffa-ak?

Open the console with F1 in Rust and type client.connect 119.252.202.62:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build Build number: 167058.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.