Rust Data LabData lab · live
Live readings Servers11,757 Players61,690 Populated3,500 Fresh wipes · 3h127 Sampled every 5 min

Element card · group PvE · atomic number 15,419, its rank

[PVE]千里江陵一日还 原倍/仿官/半月清

Offline EA 119.86.176.121:22015 checked 39d ago

biweekly wipes vanillapve
Join the experiment
Atomic mass · players now 0/ 64 0% full Room to join
7-day average0peak –
Rank · atomic number#15,419#478 in EA
Last wipe39d agobiweekly schedule
Next wipe2d 2hFri 30 Oct, 01:17 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Reaction kinetics

Wipe schedule

Next wipe Friday 30 October, 01:17 UTC, in 2d 2h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv 【流星】PVE|仿官原倍|休… 1
    【流星】PVE|仿官原倍|休闲养老|萌新天堂 EA · groups of 18+ · biweekly · 2 on average 1/ 100
  2. 2 纯净 【炮炮PVE启蒙】纯净|特色… 16
    【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 16/ 200
  3. 3 Pv [JP][PvE]mames… 5
    [JP][PvE]mameserver初心者おいで! EA · groups of 8+ · biweekly · 8 on average 5/ 65
  4. 4 Jp JP 1x-10x PVE+… 2
    JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド EA · groups of 1000+ · 1x · biweekly · 7 on average 2/ 69
  5. 5 Pv [喜相逢] PVE丨仿官原倍… 1
    [喜相逢] PVE丨仿官原倍丨萌新养老 EA · groups of 12+ · biweekly · 6 on average 1/ 100
  6. 6 向云 『向云端』PVE丨原倍丨休闲… 0
    『向云端』PVE丨原倍丨休闲娱乐 EA · groups of 8+ · biweekly · 5 on average 0/ 99

Quick answers

from the figures on this page

Settings and map

What map is in play on [PVE]千里江陵一日还 原倍/仿官/半月清?

A procedural map runs on [PVE]千里江陵一日还 原倍/仿官/半月清, generated by the game.

What rules has [PVE]千里江陵一日还 原倍/仿官/半月清 set, and what settings are in force?

No gather rate appears in the name of [PVE]千里江陵一日还 原倍/仿官/半月清. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is [PVE]千里江陵一日还 原倍/仿官/半月清 based in?

[PVE]千里江陵一日还 原倍/仿官/半月清 gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 119.86.176.121:22015.

What Rust version does [PVE]千里江陵一日还 原倍/仿官/半月清 currently run?

Rust network protocol 2632 and build 161125 on Windows is what [PVE]千里江陵一日还 原倍/仿官/半月清 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [PVE]千里江陵一日还 原倍/仿官/半月清 stay up, and how reliable is its uptime?

Right now [PVE]千里江陵一日还 原倍/仿官/半月清 is offline, with its last appearance 39 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 18 September 2026.

Wipe days

When does [PVE]千里江陵一日还 原倍/仿官/半月清 wipe, and how often?

Estimated from biweekly: 14 days after its last wipe is when [PVE]千里江陵一日还 原倍/仿官/半月清 next wipes. Due next on Friday 30 October at 01:17 UTC is its wipe. Counting back, the current world began 39 days 21 hours ago. A two-weekly wipe schedule is published in its tags.

Lists and tags

What should you understand from the tags [PVE]千里江陵一日还 原倍/仿官/半月清 carries?

These are the tags [PVE]千里江陵一日还 原倍/仿官/半月清 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp64 (Max players): Player slots: 64; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs161125 (Build): It runs build 161125; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): Wipes come around once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats; EA (East Asia): In the browser it sits under East Asia. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does [PVE]千里江陵一日还 原倍/仿官/半月清 come up?

The Rust Data Lab lists that include [PVE]千里江陵一日还 原倍/仿官/半月清 are: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How does [PVE]千里江陵一日还 原倍/仿官/半月清 compare with other servers in the rankings?

[PVE]千里江陵一日还 原倍/仿官/半月清 is #15,419 on seven-day player hours, #478 in Asia, and in the top – of all ranked servers.

How many players does [PVE]千里江陵一日还 原倍/仿官/半月清 have at the moment?

The last recorded sighting of [PVE]千里江陵一日还 原倍/仿官/半月清 was 39 days 21 hours ago, and it is offline now.

How to join

What is the way to join [PVE]千里江陵一日还 原倍/仿官/半月清?

Open the console with F1 in Rust and type client.connect 119.86.176.121:22015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp64,ptrak,$r?,v2632,^b,^v,EA,^p,gmrust,cs161125,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp64
Max players Player slots: 64.
ts8
Group limit Teams cap at 8, which is the game default.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs161125
Build It runs build 161125.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.