Rust Data LabData lab · live
Live readings Servers11,736 Players50,841 Populated3,279 Fresh wipes · 3h115 Sampled every 5 min

Element card · group PvE · atomic number 893, its rank

[JP]ちょっぴりHard-PvE RiSu Server

Online 121.1.248.130:28015 checked 12m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 5/ 100 5% full Room to join
7-day average11peak 25
Rank · atomic number#893top 4%
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
01020304001:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak41players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 41, 41 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:50 UTC FW27d ago 41 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6 Ru [SEA] RustEZ S… 4
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Quick answers

from the figures on this page

Settings and map

What map is in play on [JP]ちょっぴりHard-PvE RiSu Server?

The map on [JP]ちょっぴりHard-PvE RiSu Server is procedural at size 4,000 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.

What settings and rules apply on [JP]ちょっぴりHard-PvE RiSu Server?

The name of [JP]ちょっぴりHard-PvE RiSu Server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

In what location does [JP]ちょっぴりHard-PvE RiSu Server sit?

The name of [JP]ちょっぴりHard-PvE RiSu Server points to Asia, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 121.1.248.130:28015 is the address it uses.

Which Rust version is [JP]ちょっぴりHard-PvE RiSu Server on?

Rust network protocol 2635 and build 168909 on Linux is what [JP]ちょっぴりHard-PvE RiSu Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [JP]ちょっぴりHard-PvE RiSu Server stay up, and how reliable is its uptime?

Right now, [JP]ちょっぴりHard-PvE RiSu Server is reachable. The uptime it reports suggests it restarted roughly 1 hours ago. It was online for 144 of 168 hours in the last 7 full days, which is 86% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [JP]ちょっぴりHard-PvE RiSu Server known for smooth running?

In the last 48 hours, it averaged 73 server fps, with a low of 47. The entity count reached 196,630, including buildings, deployables and all other world items. Up to 5,613 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on [JP]ちょっぴりHard-PvE RiSu Server, and at what time?

Wiping once a month with the force wipe is what [JP]ちょっぴりHard-PvE RiSu Server does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 27 days 3 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does [JP]ちょっぴりHard-PvE RiSu Server look on the day of a wipe?

At their busiest, recent wipes averaged 41 players. The latest wipe's peak fell 41 hours after it began.

Lists and tags

Which meanings sit behind the tags on [JP]ちょっぴりHard-PvE RiSu Server?

The game's server browser reads the tags [JP]ちょっぴりHard-PvE RiSu Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [JP]ちょっぴりHard-PvE RiSu Server come up?

These themed Rust Data Lab lists carry [JP]ちょっぴりHard-PvE RiSu Server: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Player counts

Against other Rust servers, where does [JP]ちょっぴりHard-PvE RiSu Server place?

Player hours over the last week put [JP]ちょっぴりHard-PvE RiSu Server at #893, inside the top 4% of ranked servers.

How many players does [JP]ちょっぴりHard-PvE RiSu Server have at the moment?

At the moment [JP]ちょっぴりHard-PvE RiSu Server has 5 of its 100 slots filled. Averaged over the past week: 11 players, peaking at 25. Peak time in the past 48 hours: 13:00 UTC, when the average was 21 players.

Getting on

How can you connect to [JP]ちょっぴりHard-PvE RiSu Server?

In Rust, press F1 and enter client.connect 121.1.248.130:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/zzk7nU7fAj.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.