Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Community · atomic number 16,557, its rank

My Staging Server

Offline 121.186.14.21:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#16,557top 70%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 393
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  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339/ 350
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47/ 100
  6. 6 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 157/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Staging Server?

A procedural map of size 3,500 with seed 12345 runs on My Staging Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has My Staging Server set, and what settings are in force?

The name of My Staging Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Staging Server?

Nothing about a region is published by My Staging Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 121.186.14.21:28015.

What Rust version does My Staging Server currently run?

Rust network protocol 2634 and build 166465 on Windows is what My Staging Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does My Staging Server stay online?

Right now My Staging Server is offline, with its last appearance 27 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipes and resets

How often does a wipe happen on My Staging Server, and at what time?

My Staging Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 34 days 19 hours ago.

Lists and tags

What should you understand from the tags My Staging Server carries?

The game's server browser reads the tags My Staging Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166465 (Build): Build number: 166465; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Staging Server appear in?

The Rust Data Lab lists that include My Staging Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Staging Server place?

My Staging Server sits at #16,557 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on My Staging Server tell you?

No live signal from My Staging Server right now, which was last seen 27 days 22 hours ago.

Connection

What is the way to join My Staging Server?

Open the console with F1 in Rust and type client.connect 121.186.14.21:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166465
Build Build number: 166465.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.