Element card · group Modded · atomic number 11,846, its rank
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio
Online OC 121.200.13.115:28025 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers, top 80% in OC, and #477 of the trio servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 21:57 UTC, in 2d 1h. Every Friday at 21:57 UTC · medium confidence
Coming wipes
- 2d 1hFri 30 Oct, 21:57 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 9d 1hFri 6 Nov, 21:57 UTC
- 16d 1hFri 13 Nov, 21:57 UTC
- 23d 1hFri 20 Nov, 21:57 UTC
- 30d 1hFri 27 Nov, 21:57 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 37d 1hFri 4 Dec, 21:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:57 UTC4d ago | 0 | – | running | 0 |
| Fri 16 Oct, 21:57 UTC11d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 20:48 UTC19d ago | 2 | halved by day 3 | 7 days | 1 |
| Sat 3 Oct, 22:00 UTC24d ago | 1 | halved by day 2 | 5.9 days | 0 |
| Fri 18 Sep, 22:57 UTC39d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
The map on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is procedural at size 4,500 with seed 80981314, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
Nothing in the name of [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio gives a gather rate. The group cap is 3 players (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio based in?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio gives Oceania as its location, using the OC tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 121.200.13.115:28025.
Which Rust version is [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio on?
On Linux, [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio stay up, and how reliable is its uptime?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is live as of now. The uptime it reports suggests it restarted roughly 2 days 21 hours ago. It was online for 140 of 168 hours in the last 7 full days, which is 83% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio hold a steady performance?
In the last 48 hours, it averaged 203 server fps, with a low of 139. The maximum entity count was 118,086, covering buildings, deployables and all else in the world. Memory use peaked at 5,411 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
When does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio wipe, and how often?
The wipe rhythm for [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is every Friday at 21:57 UTC. Due next on Friday 30 October at 21:57 UTC is its wipe. 4 days 22 hours ago the current world was made. Weekly wipes are what its tags advertise.
On [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 2 when it didn't hold.
Tags, lists
What should you understand from the tags [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio carries?
gmrust (Game mode): Standard Rust survival is the game here; mp250 (Max players): Player slots: 250; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; OC (Oceania): The server browser files it under Oceania: that is the tag list [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio appear in?
These themed Rust Data Lab lists carry [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio: Rust servers in Oceania, Modded Rust servers, measured and Trio Rust servers, measured live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Population
How does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio compare with other servers in the rankings?
[AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio is #11,846 on seven-day player hours, #163 in Oceania, and in the top 53% of all ranked servers. In the trio category it ranks #477.
How many players does [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio have at the moment?
At the moment [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio has 0 of its 250 slots filled. Averaged over the past week: 0 players, peaking at 1.
How to join
What is the way to join [AU] Rust Captain NPCs - Weekly Sat Solo/Duo/Trio?
Open the console with F1 in Rust and type client.connect 121.200.13.115:28025. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustcaptain.com.
