Rust Data LabData lab · live
Live readings Servers11,766 Players65,323 Populated3,462 Fresh wipes · 3h190 Sampled every 5 min

Element card · group Community · atomic number 9,600, its rank

Server name on in-game server list

Offline 121.222.93.223:28015 checked 1h ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#9,600top 43%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75108:0009:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct20 Oct25 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSat 26 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:51 UTC23d ago – – running 0
Sat 26 Sep, 02:42 UTC33d ago – – 9.4 days 1
Thu 24 Sep, 09:29 UTC35d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 500
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 500/ 525
  2. 2 Ru Rustoria.co - … 388
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 388/ 450
  3. 3 Ru Rusty Moose |E… 49
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 49/ 250
  4. 4 Ru Rustoria.co - … 48
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 48/ 250
  5. 5 Ru Rustafied.com … 51
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 51/ 100
  6. 6 Ru Rustoria.co - … 161
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 161/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Server name on in-game server list?

The map on Server name on in-game server list is procedural, made by the game.

What settings and rules apply on Server name on in-game server list?

No gather rate appears in the name of Server name on in-game server list. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Server name on in-game server list based in?

Nothing about a region is published by Server name on in-game server list. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 121.222.93.223:28015.

Which Rust version is Server name on in-game server list on?

Rust network protocol 2635 and build 168909 on Windows is what Server name on in-game server list uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Server name on in-game server list stay online?

Right now Server name on in-game server list is offline, with its last appearance 1 hours ago. It was online for 4 of 168 hours in the last 7 full days, which is 2% uptime. On 24 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Server name on in-game server list, and at what time?

No next wipe can be predicted on Server name on in-game server list: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 23 hours ago the current world was made.

What does a typical wipe day on Server name on in-game server list involve?

Recent wipes on average reached 1 players at their busiest.

Where it appears

What should you understand from the tags Server name on in-game server list carries?

The game's server browser reads the tags Server name on in-game server list publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Server name on in-game server list appear in?

The Rust Data Lab lists that include Server name on in-game server list are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Server name on in-game server list hold among Rust servers?

The seven-day player-hours table has Server name on in-game server list at #9,600, in the top 43% of ranked servers.

What does the current player count on Server name on in-game server list tell you?

Server name on in-game server list is offline at the moment; the last sighting was 1 hours ago. Averaged over the past week: 1 players, peaking at 1. Over 48 hours, the highest average fell at 09:00 UTC, at 1 players.

Getting on

What steps get you onto Server name on in-game server list?

Open the console with F1 in Rust and type client.connect 121.222.93.223:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.