Rust Data LabData lab · live
Live readings Servers11,831 Players94,092 Populated3,830 Fresh wipes · 3h503 Sampled every 5 min

Element card · group Community · atomic number 9,366, its rank

001

Offline 122.224.8.202:25101 checked 5h ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,366top 42%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0006:0014:0023:0007:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0006:0014:0023:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 236
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 236/ 275
  2. 2 Ru Rustoria.co - … 316
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 316/ 350
  3. 3 Ru Rusty Moose |E… 771
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 771/ 1,000
  4. 4 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 47/ 100
  5. 5 Ru Rustoria.co - … 894
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 894/ 950
  6. 6 Ru Rustoria.co - … 744
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average 744/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on 001?

A procedural map of size 2,000 with seed 168135187 runs on 001, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is 001 configured, and what rules apply?

No gather rate appears in the name of 001. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is 001 based in?

No region is published by 001. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 122.224.8.202:25101.

On what Rust version does 001 operate?

Rust network protocol 2635 and build 168909 on Linux is what 001 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is 001 for staying online?

Right now 001 is offline, with its last appearance 5 hours ago. About 47 hours ago is when it last restarted, based on its uptime. It was online for 121 of 144 hours in the last 6 full days, which is 84% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

How well does 001 perform?

Server fps averaged 36 over the last 48 hours, with 17 as the lowest. Buildings, deployables and everything else in the world added up to as many as 16,223 entities. Memory use peaked at 1,269 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does 001 wipe, and how often?

Too few wipes are on record for 001 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 3 hours ago.

Lists and tags

How should you read the tags on 001?

These are the tags 001 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 001 appear in?

The Rust Data Lab lists that include 001 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, where does 001 place?

The seven-day player-hours table has 001 at #9,366, in the top 42% of ranked servers.

How many players does 001 have at the moment?

The last recorded sighting of 001 was 5 hours ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

How to join

How can you connect to 001?

You can connect by pressing F1 in Rust and entering client.connect 122.224.8.202:25101, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.