Rust Data LabData lab · live
Live readings Servers11,747 Players54,200 Populated3,368 Fresh wipes · 3h130 Sampled every 5 min

Element card · group Community · atomic number 15,114, its rank

BUNDANG_LOCAL_SPAWNFIX

Offline 122.40.171.64:28025 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,114top 70%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:59 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 328
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  2. 2 Ru Rustoria.co - … 215
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 215/ 250
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 38/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 30/ 250
  5. 5 Ru Rustafied.com … 56
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 56/ 100
  6. 6 Ru Rustoria.co - … 74
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 74/ 200

Quick answers

from the figures on this page

Settings and map

What rules has BUNDANG_LOCAL_SPAWNFIX set, and what settings are in force?

No gather rate appears in the name of BUNDANG_LOCAL_SPAWNFIX. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

Which location is BUNDANG_LOCAL_SPAWNFIX based in?

No region is published by BUNDANG_LOCAL_SPAWNFIX. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 122.40.171.64:28025.

What Rust version does BUNDANG_LOCAL_SPAWNFIX currently run?

On Windows, BUNDANG_LOCAL_SPAWNFIX is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does BUNDANG_LOCAL_SPAWNFIX stay up, and how reliable is its uptime?

Right now BUNDANG_LOCAL_SPAWNFIX is offline, with its last appearance 12 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.

Wipe schedule

What is the wiping pattern on BUNDANG_LOCAL_SPAWNFIX?

BUNDANG_LOCAL_SPAWNFIX's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 13 hours ago the current world was made.

On BUNDANG_LOCAL_SPAWNFIX, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 1 hours after it began.

Where it appears

How should you read the tags on BUNDANG_LOCAL_SPAWNFIX?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list BUNDANG_LOCAL_SPAWNFIX publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does BUNDANG_LOCAL_SPAWNFIX come up?

The Rust Data Lab lists that include BUNDANG_LOCAL_SPAWNFIX are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does BUNDANG_LOCAL_SPAWNFIX compare with other servers in the rankings?

BUNDANG_LOCAL_SPAWNFIX sits at #15,114 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does BUNDANG_LOCAL_SPAWNFIX have at the moment?

The last recorded sighting of BUNDANG_LOCAL_SPAWNFIX was 12 days 13 hours ago, and it is offline now.

How to join

What steps get you onto BUNDANG_LOCAL_SPAWNFIX?

Open the console with F1 in Rust and type client.connect 122.40.171.64:28025. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.