Rust Data LabData lab · live
Live readings Servers11,668 Players48,663 Populated3,138 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 14,387, its rank

Echo 10X TEST

Offline 122.59.124.222:28015 checked 7d ago

10x moddedoxide
Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak –
Rank · atomic number#14,387top 65%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm71%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:19 UTC8d ago 1 – running 0
Wed 21 Oct, 01:34 UTC8d ago 1 – 0.3 days 0
Tue 20 Oct, 12:25 UTC8d ago 1 – 0.5 days 0
Tue 20 Oct, 06:19 UTC9d ago 1 – 0.3 days 0
Sat 17 Oct, 10:06 UTC11d ago 1 – 2.8 days 1
Sat 17 Oct, 03:11 UTC12d ago 1 – 0.3 days 0
Fri 16 Oct, 20:36 UTC12d ago 1 – 0.3 days 1
Fri 16 Oct, 13:34 UTC12d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 305
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 349 on average 305/ 300
  2. 2 Te TemplarGaming … 105
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average 105/ 200
  3. 3 At Atlas - US 10x… 127
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average 127/ 150
  4. 4 Kr KRAKEN | X10 |… 59
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average 59/ 400
  5. 5 Ho HollowServers.… 36
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 36/ 150
  6. 6 Ho HollowServers.… 81
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average 81/ 150

Quick answers

from the figures on this page

Settings and map

What map is in play on Echo 10X TEST?

A procedural map runs on Echo 10X TEST, generated by the game.

What settings and rules apply on Echo 10X TEST?

Echo 10X TEST carries a 10x gather rate, as its name states. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is disabled.

About the server

Which location is Echo 10X TEST based in?

No region is published by Echo 10X TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 122.59.124.222:28015.

Which Rust version is Echo 10X TEST on?

On Windows, Echo 10X TEST is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Echo 10X TEST stay up, and how reliable is its uptime?

Currently offline, Echo 10X TEST was last seen 7 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Wipes and resets

How often does a wipe happen on Echo 10X TEST, and at what time?

There is no next wipe to predict for Echo 10X TEST, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was made.

How does Echo 10X TEST look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Echo 10X TEST carries?

These are the tags Echo 10X TEST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Echo 10X TEST appear in?

These themed Rust Data Lab lists carry Echo 10X TEST: 10x Rust servers, counted live and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player counts

Against other Rust servers, where does Echo 10X TEST place?

The seven-day player-hours table has Echo 10X TEST at #14,387, in the top 65% of ranked servers.

How many players does Echo 10X TEST have at the moment?

No live signal from Echo 10X TEST right now, which was last seen 7 days 18 hours ago.

Getting on

How can you connect to Echo 10X TEST?

Open the console with F1 in Rust and type client.connect 122.59.124.222:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players 4 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.