Rust Data LabData lab · live
Live readings Servers11,711 Players58,911 Populated3,347 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Modded · atomic number 13,866, its rank

AU Land

Offline 122.63.145.36:28015 checked 43d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#13,866no region published
Last wipe49d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 04:26 UTC45d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Va vanilla + 2
    vanilla + OC · groups of 16+ · monthly · 1 on average 2/ 75
  2. 2 Ru Rustafied.com … 621
    Rustafied.com - AU Main OC · groups of 16+ · weekly · 145 on average 621/ 650
  3. 3 Ru Rustafied.com … 67
    Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average 67/ 100
  4. 4 Ru Rustopia.gg - … 113
    Rustopia.gg - AU Main OC · groups of 12+ · weekly · 54 on average 113/ 150
  5. 5 Ru Rustafied.com … 6
    Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average 6/ 100
  6. 6 Ru Rustafied.com … 294
    Rustafied.com - AU Medium OC · groups of 16+ · biweekly · 29 on average 294/ 300

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on AU Land?

The name of AU Land carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is AU Land based in?

Going by its name rather than a tag, AU Land points to Oceania. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 122.63.145.36:28015.

Which Rust version is AU Land on?

On Windows, AU Land is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How reliably does AU Land stay online?

Currently offline, AU Land was last seen 43 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

What is the wiping pattern on AU Land?

The record holds too few of AU Land's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 49 days 7 hours ago.

How does AU Land look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags AU Land carries?

These are the tags AU Land makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does AU Land appear in?

You will find AU Land on the following Rust Data Lab lists: Rust servers in Oceania and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How does AU Land compare with other servers in the rankings?

Player hours over the last week put AU Land at #13,866, inside the top – of ranked servers.

How full is AU Land right now?

No live signal from AU Land right now, which was last seen 43 days 22 hours ago.

Getting on

What steps get you onto AU Land?

Open the console with F1 in Rust and type client.connect 122.63.145.36:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.