Rust Data LabData lab · live
Live readings Servers11,770 Players75,264 Populated3,495 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Community · atomic number 10,006, its rank

infitity connect Test

Offline 123.48.66.117:28015 checked 32d ago

Join the experiment
Atomic mass · players now 5/ 30 17% full Room to join
7-day average0peak –
Rank · atomic number#10,006top 42%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 159
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 159/ 250
  2. 2 Ru Rustoria.co - … 184
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 184/ 250
  3. 3 Ru Rusty Moose |E… 604
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 604/ 675
  4. 4 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37/ 100
  5. 5 Ru Rustoria.co - … 687
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 687/ 775
  6. 6 Ru Rustoria.co - … 561
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 561/ 625

Quick answers

from the figures on this page

Server setup

What map is in play on infitity connect Test?

The map on infitity connect Test is procedural at size 4,500 with seed 1580606557, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has infitity connect Test set, and what settings are in force?

No gather rate appears in the name of infitity connect Test. You get up to 15 players per group. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does infitity connect Test sit?

No region is published by infitity connect Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 123.48.66.117:28015.

On what Rust version does infitity connect Test operate?

On Windows, infitity connect Test is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is infitity connect Test for staying online?

infitity connect Test is not online at the moment; the last sighting was 32 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipes and resets

What is the wiping pattern on infitity connect Test?

Too few wipes are on record for infitity connect Test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 32 days 15 hours ago.

Where it appears

How should you read the tags on infitity connect Test?

gmrust (Game mode): Standard Rust survival is the game here; mp30 (Max players): Player slots: 30; ts15 (Group limit): Teams cap at 15 players; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set: that is the tag list infitity connect Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does infitity connect Test come up?

You will find infitity connect Test on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does infitity connect Test hold among Rust servers?

The seven-day player-hours table has infitity connect Test at #10,006, in the top 42% of ranked servers.

How full is infitity connect Test right now?

The last recorded sighting of infitity connect Test was 32 days 10 hours ago, and it is offline now.

Connection

How can you connect to infitity connect Test?

You can connect by pressing F1 in Rust and entering client.connect 123.48.66.117:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts15

Game

gmrust
Game mode Standard Rust survival is the game here.
mp30
Max players Player slots: 30.
ts15
Group limit Teams cap at 15 players.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.