Rust Data LabData lab · live
Live readings Servers11,672 Players47,205 Populated2,988 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Community · atomic number 15,987, its rank

CrustyRusty test rig

Offline 124.120.192.251:28115 checked 23d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,987top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 46
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 46/ 250
  2. 2 Ru Rustoria.co - … 78
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 78/ 200
  3. 3 Ru Rusty Moose |E… 256
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 256/ 300
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11/ 100
  5. 5 Ru Rustoria.co - … 313
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 313/ 375
  6. 6 Ru Rustoria.co - … 267
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 267/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on CrustyRusty test rig?

The map on CrustyRusty test rig is procedural, made by the game.

What settings and rules apply on CrustyRusty test rig?

The name of CrustyRusty test rig carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is CrustyRusty test rig based in?

There is no region on record for CrustyRusty test rig. Rust Data Lab shows a server's stated location, not a verified position of the machine. 124.120.192.251:28115 is the address it uses.

What Rust version does CrustyRusty test rig currently run?

On Linux, CrustyRusty test rig is running Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How dependable is CrustyRusty test rig for staying online?

Currently offline, CrustyRusty test rig was last seen 23 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on CrustyRusty test rig?

The record holds too few of CrustyRusty test rig's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 14 hours ago.

Lists and tags

What should you understand from the tags CrustyRusty test rig carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list CrustyRusty test rig publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CrustyRusty test rig appear in?

The Rust Data Lab lists that include CrustyRusty test rig are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does CrustyRusty test rig compare with other servers in the rankings?

CrustyRusty test rig sits at #15,987 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is CrustyRusty test rig right now?

The last recorded sighting of CrustyRusty test rig was 23 days 14 hours ago, and it is offline now.

Getting on

What is the way to join CrustyRusty test rig?

In Rust, press F1 and enter client.connect 124.120.192.251:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.