Rust Data LabData lab · live
Live readings Servers11,649 Players43,286 Populated3,030 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 8,832, its rank

My Zombie Server

Offline 124.120.231.150:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 2
Rank · atomic number#8,832top 40%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 285
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  2. 2 Ru Rustoria.co - … 252
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 252/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 25/ 250
  5. 5 Ru Rustafied.com … 32
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 32/ 100
  6. 6 Ru Rustoria.co - … 119
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 119/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Zombie Server?

My Zombie Server runs a procedural map of size 3,500 with seed 471471404; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is My Zombie Server configured, and what rules apply?

Nothing in the name of My Zombie Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does My Zombie Server sit?

There is no region on record for My Zombie Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 124.120.231.150:28015 is the address it uses.

What Rust version does My Zombie Server currently run?

On Windows, My Zombie Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Zombie Server stay up, and how reliable is its uptime?

Right now My Zombie Server is offline, with its last appearance 3 days 4 hours ago. It was online for 23 of 120 hours in the last 5 full days, which is 19% uptime. On 23 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on My Zombie Server, and at what time?

My Zombie Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 4 hours ago.

Lists and tags

Which meanings sit behind the tags on My Zombie Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list My Zombie Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Zombie Server appear in?

These themed Rust Data Lab lists carry My Zombie Server: Rust community servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Zombie Server place?

My Zombie Server sits at #8,832 for seven-day player hours, placing it in the top 40% of ranked servers.

What does the current player count on My Zombie Server tell you?

My Zombie Server is offline at the moment; the last sighting was 3 days 4 hours ago. A seven-day sample gives 0 players on average and 2 at the top.

Getting on

How can you connect to My Zombie Server?

Open the console with F1 in Rust and type client.connect 124.120.231.150:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.