Rust Data LabData lab · live
Live readings Servers11,701 Players41,011 Populated3,012 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 15,020, its rank

Pochita Rust Server

Offline 125.14.65.178:28015 checked 25d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#15,020top 66%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 195
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 195/ 250
  2. 2 Ru Rustoria.co - … 114
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 114/ 200
  3. 3 Ru Rusty Moose |E… 21
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 21/ 250
  4. 4 Ru Rustoria.co - … 12
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 12/ 250
  5. 5 Ru Rustafied.com … 21
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 21/ 100
  6. 6 Ru Rustoria.co - … 27
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 27/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on Pochita Rust Server?

A procedural map runs on Pochita Rust Server, generated by the game.

What rules has Pochita Rust Server set, and what settings are in force?

No gather rate appears in the name of Pochita Rust Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts Pochita Rust Server?

There is no region on record for Pochita Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 125.14.65.178:28015 is the address it uses.

What Rust version does Pochita Rust Server currently run?

On Linux, Pochita Rust Server is running Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Pochita Rust Server stay up, and how reliable is its uptime?

Currently offline, Pochita Rust Server was last seen 25 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipe schedule

When does Pochita Rust Server wipe, and how often?

Pochita Rust Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 20 hours ago the current world was made.

Tags, lists

How should you read the tags on Pochita Rust Server?

These are the tags Pochita Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Pochita Rust Server come up?

These themed Rust Data Lab lists carry Pochita Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Pochita Rust Server place?

Pochita Rust Server sits at #15,020 for seven-day player hours, placing it in the top 66% of ranked servers.

How full is Pochita Rust Server right now?

No live signal from Pochita Rust Server right now, which was last seen 25 days 20 hours ago.

How to join

How can you connect to Pochita Rust Server?

Open the console with F1 in Rust and type client.connect 125.14.65.178:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players It has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build The game build is 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.