Rust Data LabData lab · live
Live readings Servers11,721 Players61,329 Populated3,285 Fresh wipes · 3h177 Sampled every 5 min

Element card · group Community · atomic number 13,816, its rank

Name of Server as Shown on the Client Server List

Offline 125.253.50.15:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#13,816top 60%
Last wipe30d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepTue 29 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 15:39 UTC30d ago 1 – running 0
Tue 29 Sep, 01:29 UTC30d ago 1 – 0.6 days 0
Fri 25 Sep, 03:05 UTC34d ago 1 – 3.9 days 1
Thu 24 Sep, 00:48 UTC35d ago 1 – 1.1 days 0
Tue 22 Sep, 06:29 UTC37d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 95
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average 95/ 250
  2. 2 Ru Rustoria.co - … 126
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 126/ 200
  3. 3 Ru Rusty Moose |E… 417
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 417/ 450
  4. 4 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 23/ 100
  5. 5 Ru Rustoria.co - … 493
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 493/ 525
  6. 6 Ru Rustoria.co - … 384
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 384/ 425

Quick answers

from the figures on this page

Map and rules

What map is in play on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game.

What rules has Name of Server as Shown on the Client Server List set, and what settings are in force?

Nothing in the name of Name of Server as Shown on the Client Server List gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Name of Server as Shown on the Client Server List sit?

There is no region on record for Name of Server as Shown on the Client Server List. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 125.253.50.15:28015.

On what Rust version does Name of Server as Shown on the Client Server List operate?

Rust network protocol 2634 and build 166569 on Windows is what Name of Server as Shown on the Client Server List uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Name of Server as Shown on the Client Server List stay online?

Currently offline, Name of Server as Shown on the Client Server List was last seen 27 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

No next wipe can be predicted on Name of Server as Shown on the Client Server List: its wipes come at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 30 days 4 hours ago the current world was made.

On Name of Server as Shown on the Client Server List, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. 8 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166569 (Build): Build number: 166569; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

Player hours over the last week put Name of Server as Shown on the Client Server List at #13,816, inside the top 60% of ranked servers.

How full is Name of Server as Shown on the Client Server List right now?

Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 27 days 17 hours ago.

How to join

What steps get you onto Name of Server as Shown on the Client Server List?

In Rust, press F1 and enter client.connect 125.253.50.15:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166569
Build Build number: 166569.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.