Rust Data LabData lab · live
Live readings Servers11,716 Players55,754 Populated3,252 Fresh wipes · 3h168 Sampled every 5 min

Element card · group Community · atomic number 15,222, its rank

My Private Rust Server

Offline 125.253.9.19:28015 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,222top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 401
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 401/ 400
  2. 2 Ru Rustoria.co - … 338
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 338/ 350
  3. 3 Ru Rusty Moose |E… 36
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 36/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 35/ 250
  5. 5 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 46/ 100
  6. 6 Ru Rustoria.co - … 150
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 150/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on My Private Rust Server?

The map on My Private Rust Server is procedural, made by the game.

What settings and rules apply on My Private Rust Server?

No gather rate appears in the name of My Private Rust Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server details

Which location is My Private Rust Server based in?

There is no region on record for My Private Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 125.253.9.19:28015.

Which Rust version is My Private Rust Server on?

On Windows, My Private Rust Server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Private Rust Server stay online?

Currently offline, My Private Rust Server was last seen 14 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipe schedule

How often does a wipe happen on My Private Rust Server, and at what time?

Too few wipes are on record for My Private Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 23 hours ago the current world was made.

Tags, lists

How should you read the tags on My Private Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Private Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Private Rust Server appear in?

You will find My Private Rust Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Private Rust Server place?

My Private Rust Server sits at #15,222 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on My Private Rust Server tell you?

No live signal from My Private Rust Server right now, which was last seen 14 days 22 hours ago.

How to join

What steps get you onto My Private Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 125.253.9.19:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.