Rust Data LabData lab · live
Live readings Servers11,649 Players42,065 Populated2,888 Fresh wipes · 3h106 Sampled every 5 min

Element card · group PvE · atomic number 14,847, its rank

My Private Rust Server

Offline 126.169.229.120:28015 checked 15d ago

pve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,847top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:17 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru [EU] RustEZ Pu… 8
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  3. 3 Ru [US] RustEZ Pu… 28
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  4. 4 萌新 【云梦泽PVE】萌新学习|土… 20
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 20/ 200
  5. 5 Sk [PvE] Skyline … 9
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 9/ 150
  6. 6 Ru [EU/GER] Rust … 1
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 1/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on My Private Rust Server?

The map on My Private Rust Server is procedural, made by the game.

How is My Private Rust Server configured, and what rules apply?

The name of My Private Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server facts

What region hosts My Private Rust Server?

Nothing about a region is published by My Private Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 126.169.229.120:28015.

Which Rust version is My Private Rust Server on?

Rust network protocol 2634 and build 167398 on Windows is what My Private Rust Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does My Private Rust Server stay online?

Currently offline, My Private Rust Server was last seen 15 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipe schedule

What is the wiping pattern on My Private Rust Server?

Too few wipes are on record for My Private Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 17 days 21 hours ago the current world was made.

What does a typical wipe day on My Private Rust Server involve?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags My Private Rust Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players: that is the tag list My Private Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does My Private Rust Server appear in?

You will find My Private Rust Server on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

How does My Private Rust Server compare with other servers in the rankings?

My Private Rust Server sits at #14,847 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on My Private Rust Server tell you?

The last recorded sighting of My Private Rust Server was 15 days 17 hours ago, and it is offline now.

How to join

What steps get you onto My Private Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 126.169.229.120:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.