Rust Data LabData lab · live
Live readings Servers11,668 Players44,366 Populated2,905 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 8,631, its rank

kuro魃睦ust

Offline 126.207.107.54:27806 checked 1d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average1peak 1
Rank · atomic number#8,631top 39%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep8 Oct25 Oct30 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:59 UTC4d ago 1 – running 1
Sun 25 Oct, 02:35 UTC5d ago 1 – 0.4 days 1
Sun 4 Oct, 07:23 UTC25d ago 1 – 20.8 days 0
Tue 22 Sep, 11:06 UTC37d ago 1 – 11.8 days 1
Mon 21 Sep, 13:26 UTC38d ago 1 – 0.9 days 1
Sun 20 Sep, 15:02 UTC39d ago 1 – 0.9 days 1
Thu 17 Sep, 21:39 UTC42d ago 1 – 2.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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Quick answers

from the figures on this page

Settings and map

What rules has kuro魃睦ust set, and what settings are in force?

No gather rate appears in the name of kuro魃睦ust. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server details

What region hosts kuro魃睦ust?

The name of kuro魃睦ust points to Asia, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 126.207.107.54:27806.

On what Rust version does kuro魃睦ust operate?

Rust network protocol 2635 and build 168909 on Windows is what kuro魃睦ust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does kuro魃睦ust stay up, and how reliable is its uptime?

Currently offline, kuro魃睦ust was last seen 34 hours ago. For the last 7 full days, 12 of 168 hours were online, giving 7% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe days

When does kuro魃睦ust wipe, and how often?

No next wipe can be predicted on kuro魃睦ust: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 15 hours ago the current world was made.

On kuro魃睦ust, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on kuro魃睦ust?

The game's server browser reads the tags kuro魃睦ust publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does kuro魃睦ust appear in?

The Rust Data Lab lists that include kuro魃睦ust are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does kuro魃睦ust hold among Rust servers?

kuro魃睦ust sits at #8,631 for seven-day player hours, placing it in the top 39% of ranked servers.

How full is kuro魃睦ust right now?

kuro魃睦ust is offline at the moment; the last sighting was 34 hours ago. A seven-day sample gives 1 players on average and 1 at the top. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

How to join

What is the way to join kuro魃睦ust?

You can connect by pressing F1 in Rust and entering client.connect 126.207.107.54:27806, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.