Rust Data LabData lab · live
Live readings Servers11,622 Players33,162 Populated2,812 Fresh wipes · 3h74 Sampled every 5 min

Element card · group Community · atomic number 15,903, its rank

tutorial_tokuo_server

Offline 126.8.121.24:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,903top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:12 UTC27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 162
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162/ 250
  2. 2 Ru Rustoria.co - … 154
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 154/ 200
  3. 3 Ru Rusty Moose |E… 15
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15/ 250
  5. 5 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16/ 100
  6. 6 Ru Rustoria.co - … 74
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 74/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on tutorial_tokuo_server?

A procedural map runs on tutorial_tokuo_server, generated by the game.

What rules has tutorial_tokuo_server set, and what settings are in force?

No gather rate appears in the name of tutorial_tokuo_server. Groups top out at 16 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

In what location does tutorial_tokuo_server sit?

There is no region on record for tutorial_tokuo_server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 126.8.121.24:28015.

On what Rust version does tutorial_tokuo_server operate?

Rust network protocol 2634 and build 166494 on Windows is what tutorial_tokuo_server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does tutorial_tokuo_server stay up, and how reliable is its uptime?

Right now tutorial_tokuo_server is offline, with its last appearance 26 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 1 October 2026.

Wipe schedule

How often does a wipe happen on tutorial_tokuo_server, and at what time?

tutorial_tokuo_server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days ago.

What does a typical wipe day on tutorial_tokuo_server involve?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

How should you read the tags on tutorial_tokuo_server?

These are the tags tutorial_tokuo_server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts16 (Group limit): The team limit is 16; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does tutorial_tokuo_server appear in?

You will find tutorial_tokuo_server on the following Rust Data Lab lists: Rust tutorial servers: the live sample and Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does tutorial_tokuo_server hold among Rust servers?

The seven-day player-hours table has tutorial_tokuo_server at #15,903, in the top 70% of ranked servers.

How full is tutorial_tokuo_server right now?

No live signal from tutorial_tokuo_server right now, which was last seen 26 days 16 hours ago.

Connection

What is the way to join tutorial_tokuo_server?

Open the console with F1 in Rust and type client.connect 126.8.121.24:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts16

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts16
Group limit The team limit is 16.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.