Rust Data LabData lab · live
Live readings Servers11,701 Players41,011 Populated3,012 Fresh wipes · 3h94 Sampled every 5 min

Element card · group PvE · atomic number 13,337, its rank

Friends PvE

Offline 126.92.229.12:28015 checked 34d ago

pve
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#13,337top 61%
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 79
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 79/ 200
  2. 2 Ru [EU] RustEZ Pu… 11
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 11/ 200
  3. 3 Ru [US] RustEZ Pu… 38
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 38/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 10
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 10/ 200
  5. 5 Sk [PvE] Skyline … 30
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 21 on average 30/ 150
  6. 6 Ru [EU/GER] Rust … 2
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 2/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Friends PvE?

Generated by the game, the map on Friends PvE is procedural.

What rules has Friends PvE set, and what settings are in force?

Nothing in the name of Friends PvE gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts Friends PvE?

Nothing about a region is published by Friends PvE. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 126.92.229.12:28015 is the address it uses.

On what Rust version does Friends PvE operate?

On Windows, Friends PvE is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

Does Friends PvE stay up, and how reliable is its uptime?

Right now Friends PvE is offline, with its last appearance 34 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipes and resets

How often does a wipe happen on Friends PvE, and at what time?

Friends PvE's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 12 hours ago.

Tags, lists

How should you read the tags on Friends PvE?

The game's server browser reads the tags Friends PvE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): Build number: 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Friends PvE appear in?

You will find Friends PvE on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Friends PvE place?

Player hours over the last week put Friends PvE at #13,337, inside the top 61% of ranked servers.

What does the current player count on Friends PvE tell you?

The last recorded sighting of Friends PvE was 34 days 12 hours ago, and it is offline now.

Connection

How can you connect to Friends PvE?

You can connect by pressing F1 in Rust and entering client.connect 126.92.229.12:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players It has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163207
Build Build number: 163207.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.