Element card · group Community · atomic number 8,474, its rank
Development Server
Offline 128.79.240.55:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Development Server?
The map on Development Server is procedural, made by the game.
How is Development Server configured, and what rules apply?
Nothing in the name of Development Server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Development Server?
Nothing about a region is published by Development Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 128.79.240.55:28015.
What Rust version does Development Server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Development Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Development Server stay online?
Development Server is not online at the moment; the last sighting was 3 days 6 hours ago. It was online for 7 of 120 hours in the last 5 full days, which is 6% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Development Server wipe, and how often?
Too few wipes are on record for Development Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 23 hours ago.
Lists and tags
What should you understand from the tags Development Server carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Development Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Development Server come up?
These themed Rust Data Lab lists carry Development Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does Development Server compare with other servers in the rankings?
Player hours over the last week put Development Server at #8,474, inside the top 38% of ranked servers.
What does the current player count on Development Server tell you?
Development Server is offline at the moment; the last sighting was 3 days 6 hours ago. Averaged over the past week: 1 players, peaking at 1.
How to join
What is the way to join Development Server?
In Rust, press F1 and enter client.connect 128.79.240.55:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.