Element card · group Community · atomic number 13,679, its rank
JDAVID56
Offline 129.222.59.41:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on JDAVID56?
A procedural map runs on JDAVID56, generated by the game.
How is JDAVID56 configured, and what rules apply?
No gather rate appears in the name of JDAVID56. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
Which location is JDAVID56 based in?
Nothing about a region is published by JDAVID56. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 129.222.59.41:28015 is the address it uses.
Which Rust version is JDAVID56 on?
On Windows, JDAVID56 is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.
How dependable is JDAVID56 for staying online?
Currently offline, JDAVID56 was last seen 22 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 7 October 2026.
Wipe days
How often does a wipe happen on JDAVID56, and at what time?
Too few wipes are on record for JDAVID56 to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 22 days 5 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on JDAVID56?
The game's server browser reads the tags JDAVID56 publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does JDAVID56 appear in?
You will find JDAVID56 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does JDAVID56 compare with other servers in the rankings?
The seven-day player-hours table has JDAVID56 at #13,679, in the top 62% of ranked servers.
How full is JDAVID56 right now?
No live signal from JDAVID56 right now, which was last seen 22 days 3 hours ago.
How to join
How can you connect to JDAVID56?
Open the console with F1 in Rust and type client.connect 129.222.59.41:28015. The Launch Rust button on this page does the same job through Steam.