Rust Data LabData lab · live
Live readings Servers11,681 Players55,814 Populated3,378 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 5,491, its rank

Curfew | South Africa 10x PVP/PVE

Online 129.232.216.154:28015 checked 12m ago

10x biweekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,491top 25%
Last wipe12d agobiweekly schedule
Next wipe1d 8hThu 29 Oct, 18:59 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5211:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:59 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

usual gap13 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 1d 8hThu 29 Oct, 18:59 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hThu 12 Nov, 18:59 UTC
  4. 29d 8hThu 26 Nov, 18:59 UTC
  5. 36d 8hThu 3 Dec, 19:00 UTCFW
  6. 43d 8hThu 10 Dec, 18:59 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 37 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC12d ago 6 – running 0
Thu 1 Oct, 17:59 UTC FW26d ago 3 halved by day 5 14 days 1
Sat 19 Sep, 18:33 UTC38d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 In Intoxicated ZA… 11
    Intoxicated ZA 10x - 27 Oct - Just wiped AF · groups of 8+ · 10x · 10 on average 11/ 50
  2. 2 Ne Nexis ZA 10x -… 2
    Nexis ZA 10x - PVP | KITS | EVENTS AF · groups of 8+ · 10x · weekly · 1 on average 2/ 125
  3. 3 Ho HollowServers.… 68
    HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 68/ 150
  4. 4 Ho HollowServers.… 91
    HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average 91/ 150
  5. 5 Pr PROSTOJ CLASSI… 10
    PROSTOJ CLASSIC #5 [X10|SKINS] EU · groups of 100+ · 10x · biweekly · 10 on average 10/ 100
  6. 6 In Intoxicated ZA… 2
    Intoxicated ZA Vanilla 1 - 15 Oct AF · groups of 8+ · biweekly · 8 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Curfew | South Africa 10x PVP/PVE?

The map on Curfew | South Africa 10x PVP/PVE is procedural at size 3,500 with seed 1005898274, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Curfew | South Africa 10x PVP/PVE set, and what settings are in force?

The name says it: gather runs at 10x on Curfew | South Africa 10x PVP/PVE. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does Curfew | South Africa 10x PVP/PVE sit?

The name of Curfew | South Africa 10x PVP/PVE points to Africa, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 129.232.216.154:28015.

Which Rust version is Curfew | South Africa 10x PVP/PVE on?

On Linux, Curfew | South Africa 10x PVP/PVE is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Curfew | South Africa 10x PVP/PVE stay online?

Curfew | South Africa 10x PVP/PVE is live as of now. About 6 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Curfew | South Africa 10x PVP/PVE perform?

In the last 48 hours, it averaged 89 server fps, with a low of 68. The entity count reached 79,322, including buildings, deployables and all other world items. Up to 2,801 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Curfew | South Africa 10x PVP/PVE wipe, and how often?

The prediction for Curfew | South Africa 10x PVP/PVE follows its tag, as too few wipes are on record to confirm the schedule. Due next on Thursday 29 October at 18:59 UTC is its wipe. 12 days 15 hours ago the current world was made. Wipes every two weeks are what its tags set out.

What does a typical wipe day on Curfew | South Africa 10x PVP/PVE involve?

At their busiest, recent wipes averaged 4 players. The latest wipe's peak fell 37 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Where it appears

Which meanings sit behind the tags on Curfew | South Africa 10x PVP/PVE?

The game's server browser reads the tags Curfew | South Africa 10x PVP/PVE publishes, which are gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Curfew | South Africa 10x PVP/PVE come up?

The Rust Data Lab lists that include Curfew | South Africa 10x PVP/PVE are: 10x Rust servers, counted live and Modded Rust servers, measured. You can find it on the server list by applying these filters: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player counts

What position does Curfew | South Africa 10x PVP/PVE hold among Rust servers?

The seven-day player-hours table has Curfew | South Africa 10x PVP/PVE at #5,491, in the top 25% of ranked servers.

What does the current player count on Curfew | South Africa 10x PVP/PVE tell you?

Of 40 slots, 0 are taken on Curfew | South Africa 10x PVP/PVE right now. Averaged over the past week: 0 players, peaking at 3. Over 48 hours, the highest average fell at 17:00 UTC, at 1 players.

How to join

What is the way to join Curfew | South Africa 10x PVP/PVE?

In Rust, press F1 and enter client.connect 129.232.216.154:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.