Rust Data LabData lab · live
Live readings Servers11,891 Players103,453 Populated4,007 Fresh wipes · 3h409 Sampled every 5 min

Element card · group Modded · atomic number 16,670, its rank

Cosmic Competition Solo Compile Test

Offline 13.140.42.187:29725 checked 28d ago

solo moddedcarbon
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,670top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers, and #207 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 So SOLO ONLY | FU… 50
    SOLO ONLY | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | UKR EU · solo · weekly · 15 on average 50/ 100
  2. 2 倍单 【疾风】5倍|单人|独狼|1… 21
    【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 EA · solo · weekly · 15 on average 21/ 100
  3. 3 Es [LATAM] Estrel… 50
    [LATAM] Estrella Solitaria SOLO ONLY | 29/10 Full Wipe SA · solo · weekly · 10 on average 50/ 100
  4. 4 Mo [GUA] MODDED 2… 7
    [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average 7/ 200
  5. 5 Ru 404 RUST SOLO … 1
    404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average 1/ 400
  6. 6 Ru 404 RUST SOLO … 5
    404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average 5/ 400

Quick answers

from the figures on this page

Settings and map

What map is in play on Cosmic Competition Solo Compile Test?

Generated by the game, the map on Cosmic Competition Solo Compile Test is procedural.

What rules has Cosmic Competition Solo Compile Test set, and what settings are in force?

The name of Cosmic Competition Solo Compile Test carries no gather rate. The server is solo only, with no teams. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Cosmic Competition Solo Compile Test sit?

Nothing about a region is published by Cosmic Competition Solo Compile Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 13.140.42.187:29725.

On what Rust version does Cosmic Competition Solo Compile Test operate?

Rust network protocol 2633 and build 165217 on Linux is what Cosmic Competition Solo Compile Test uses. The protocol must match for you to join; Steam will update your game.

How reliably does Cosmic Competition Solo Compile Test stay online?

Right now Cosmic Competition Solo Compile Test is offline, with its last appearance 28 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipes and resets

When does Cosmic Competition Solo Compile Test wipe, and how often?

Cosmic Competition Solo Compile Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 15 hours ago.

Where it appears

How should you read the tags on Cosmic Competition Solo Compile Test?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts1 (Group limit): Teams cap at 1 players; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Cosmic Competition Solo Compile Test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Cosmic Competition Solo Compile Test appear in?

You will find Cosmic Competition Solo Compile Test on the following Rust Data Lab lists: Modded Rust servers, measured and Solo Rust servers: group limit 1. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.

Population

What position does Cosmic Competition Solo Compile Test hold among Rust servers?

Player hours over the last week put Cosmic Competition Solo Compile Test at #16,670, inside the top 70% of ranked servers. In the solo category it ranks #207.

What does the current player count on Cosmic Competition Solo Compile Test tell you?

Cosmic Competition Solo Compile Test is offline at the moment; the last sighting was 28 days 15 hours ago.

How to join

How can you connect to Cosmic Competition Solo Compile Test?

You can connect by pressing F1 in Rust and entering client.connect 13.140.42.187:29725, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts1,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts1
Group limit Teams cap at 1 players.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.