Element card · group Community · atomic number 14,733, its rank
ServerName
Offline 13.143.141.68:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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2
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 14/ 250
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4
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16
Rustoria.co - EU Main 16/ 250
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5
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Rustafied.com - EU Friday 12/ 100
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6
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Rustoria.co - EU East Medium 17/ 200
Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
What settings and rules apply on ServerName?
Nothing in the name of ServerName gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
Which location is ServerName based in?
Nothing about a region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 13.143.141.68:28015 is the address it uses.
What Rust version does ServerName currently run?
On Windows, ServerName is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is ServerName for staying online?
Currently offline, ServerName was last seen 24 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 4 October 2026.
Wipe schedule
How often does a wipe happen on ServerName, and at what time?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 19 hours ago.
Where it appears
What should you understand from the tags ServerName carries?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does ServerName compare with other servers in the rankings?
The seven-day player-hours table has ServerName at #14,733, in the top 65% of ranked servers.
How many players does ServerName have at the moment?
The last recorded sighting of ServerName was 24 days 19 hours ago, and it is offline now.
Getting on
What steps get you onto ServerName?
In Rust, press F1 and enter client.connect 13.143.141.68:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.