Rust Data LabData lab · live
Live readings Servers11,815 Players73,779 Populated3,763 Fresh wipes · 3h146 Sampled every 5 min

Element card · group Community · atomic number 15,585, its rank

Lee's Rust Server

Offline 13.236.246.91:28015 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,585top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 650
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 650/ 700
  2. 2 Ru Rustoria.co - … 45
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 45/ 250
  3. 3 Ru Rusty Moose |E… 87
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 87/ 250
  4. 4 Ru Rustoria.co - … 365
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 365/ 400
  5. 5 Ru Rustoria.co - … 165
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 165/ 200
  6. 6 Ru Rustafied.com … 157
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 157/ 225

Quick answers

from the figures on this page

Map and rules

What map is in play on Lee's Rust Server?

A procedural map runs on Lee's Rust Server, generated by the game.

What rules has Lee's Rust Server set, and what settings are in force?

Nothing in the name of Lee's Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is Lee's Rust Server based in?

There is no region on record for Lee's Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 13.236.246.91:28015 is the address it uses.

On what Rust version does Lee's Rust Server operate?

On Linux, Lee's Rust Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Lee's Rust Server for staying online?

Right now Lee's Rust Server is offline, with its last appearance 15 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

Wipe days

How often does a wipe happen on Lee's Rust Server, and at what time?

The record holds too few of Lee's Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 12 hours ago the current world was made.

Tags, lists

What should you understand from the tags Lee's Rust Server carries?

These are the tags Lee's Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Lee's Rust Server come up?

These themed Rust Data Lab lists carry Lee's Rust Server: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Lee's Rust Server hold among Rust servers?

Lee's Rust Server sits at #15,585 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does Lee's Rust Server have at the moment?

The last recorded sighting of Lee's Rust Server was 15 days 15 hours ago, and it is offline now.

Connection

How can you connect to Lee's Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 13.236.246.91:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.