Rust Data LabData lab · live
Live readings Servers11,856 Players86,772 Populated3,806 Fresh wipes · 3h363 Sampled every 5 min

Element card · group Community · atomic number 11,221, its rank

My Local Rust Server

Offline 130.195.250.84:28015 checked 2d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#11,221top 50%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 503
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 503/ 575
  2. 2 Ru Rustoria.co - … 440
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 440/ 475
  3. 3 Ru Rusty Moose |E… 255
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 255/ 250
  4. 4 Ru Rustafied.com … 61
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 61/ 100
  5. 5 Ru Rustoria.co - … 306
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 306/ 250
  6. 6 Ru Rustoria.co - … 28
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 28/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on My Local Rust Server?

The map on My Local Rust Server is procedural, made by the game.

How is My Local Rust Server configured, and what rules apply?

The name of My Local Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does My Local Rust Server sit?

There is no region on record for My Local Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 130.195.250.84:28015.

Which Rust version is My Local Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is what My Local Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does My Local Rust Server stay up, and how reliable is its uptime?

Right now My Local Rust Server is offline, with its last appearance 2 days 22 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe days

When does My Local Rust Server wipe, and how often?

My Local Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 7 hours ago.

Tags, lists

Which meanings sit behind the tags on My Local Rust Server?

The game's server browser reads the tags My Local Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Local Rust Server come up?

These themed Rust Data Lab lists carry My Local Rust Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

How does My Local Rust Server compare with other servers in the rankings?

My Local Rust Server sits at #11,221 for seven-day player hours, placing it in the top 50% of ranked servers.

How many players does My Local Rust Server have at the moment?

No live signal from My Local Rust Server right now, which was last seen 2 days 22 hours ago. The week's figures average 1 players and top out at 1.

How to join

What is the way to join My Local Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 130.195.250.84:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.