Rust Data LabData lab · live
Live readings Servers11,866 Players94,541 Populated3,878 Fresh wipes · 3h396 Sampled every 5 min

Element card · group Community · atomic number 15,101, its rank

AlphaGSM itrust

Offline 132.196.55.120:16199 checked 13d ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,101top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 455
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 455/ 500
  2. 2 Ru Rustoria.co - … 448
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 448/ 475
  3. 3 Ru Rusty Moose |E… 950
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 950/ 1,000
  4. 4 Ru Rustafied.com … 64
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64/ 100
  5. 5 Ru Rustoria.co - … 989
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 989/ 1,000
  6. 6 Ru Rustoria.co - … 23
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 23/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on AlphaGSM itrust?

The map on AlphaGSM itrust is procedural, made by the game.

What rules has AlphaGSM itrust set, and what settings are in force?

Nothing in the name of AlphaGSM itrust gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts AlphaGSM itrust?

There is no region on record for AlphaGSM itrust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 132.196.55.120:16199.

On what Rust version does AlphaGSM itrust operate?

On Linux, AlphaGSM itrust is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is AlphaGSM itrust for staying online?

Currently offline, AlphaGSM itrust was last seen 13 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does AlphaGSM itrust wipe, and how often?

AlphaGSM itrust's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 17 hours ago the current world was made.

Tags, lists

What should you understand from the tags AlphaGSM itrust carries?

These are the tags AlphaGSM itrust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does AlphaGSM itrust come up?

You will find AlphaGSM itrust on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does AlphaGSM itrust hold among Rust servers?

AlphaGSM itrust sits at #15,101 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does AlphaGSM itrust have at the moment?

The last recorded sighting of AlphaGSM itrust was 13 days 17 hours ago, and it is offline now.

Connection

How can you connect to AlphaGSM itrust?

Open the console with F1 in Rust and type client.connect 132.196.55.120:16199. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.