Element card · group Community · atomic number 15,481, its rank
My Server Name
Offline 132.243.221.77:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is My Server Name configured, and what rules apply?
No gather rate appears in the name of My Server Name. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Server details
Which location is My Server Name based in?
Nothing about a region is published by My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 132.243.221.77:28015.
On what Rust version does My Server Name operate?
Rust network protocol 2633 and build 164530 on Windows is what My Server Name uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does My Server Name stay online?
My Server Name is not online at the moment; the last sighting was 41 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipes and resets
What is the wiping pattern on My Server Name?
Too few wipes are on record for My Server Name to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 41 days 19 hours ago the current world was made.
Where it appears
How should you read the tags on My Server Name?
The game's server browser reads the tags My Server Name publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
The Rust Data Lab lists that include My Server Name are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does My Server Name place?
My Server Name sits at #15,481 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on My Server Name tell you?
No live signal from My Server Name right now, which was last seen 41 days 19 hours ago.
How to join
What steps get you onto My Server Name?
In Rust, press F1 and enter client.connect 132.243.221.77:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.