Element card · group PvE · atomic number 11,205, its rank
PvE|Prvt|RustServer_4991
Online 133.117.73.235:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on PvE|Prvt|RustServer_4991?
PvE|Prvt|RustServer_4991 runs a procedural map of size 4,500 with seed 8762; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is PvE|Prvt|RustServer_4991 configured, and what rules apply?
The name of PvE|Prvt|RustServer_4991 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
Which location is PvE|Prvt|RustServer_4991 based in?
No region is published by PvE|Prvt|RustServer_4991. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 133.117.73.235:28015 is the address it uses.
What Rust version does PvE|Prvt|RustServer_4991 currently run?
On Linux, PvE|Prvt|RustServer_4991 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does PvE|Prvt|RustServer_4991 stay up, and how reliable is its uptime?
PvE|Prvt|RustServer_4991 is live as of now. About 5 days 18 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Does PvE|Prvt|RustServer_4991 hold a steady performance?
Server fps averaged 50 over the last 48 hours, with 37 as the lowest. Buildings, deployables and everything else in the world added up to as many as 111,948 entities. Memory use peaked at 4,338 MB. What players experience as lag comes from low fps and a rising entity count.
Wipe days
What is the wiping pattern on PvE|Prvt|RustServer_4991?
The record holds too few of PvE|Prvt|RustServer_4991's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.
What does a typical wipe day on PvE|Prvt|RustServer_4991 involve?
At their busiest, recent wipes averaged 2 players. Peak numbers on the latest wipe came 14 hours in.
Lists and tags
Which meanings sit behind the tags on PvE|Prvt|RustServer_4991?
The game's server browser reads the tags PvE|Prvt|RustServer_4991 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does PvE|Prvt|RustServer_4991 come up?
These themed Rust Data Lab lists carry PvE|Prvt|RustServer_4991: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Player numbers
What position does PvE|Prvt|RustServer_4991 hold among Rust servers?
Player hours over the last week put PvE|Prvt|RustServer_4991 at #11,205, inside the top 50% of ranked servers.
How many players does PvE|Prvt|RustServer_4991 have at the moment?
Of 5 slots, 0 are taken on PvE|Prvt|RustServer_4991 right now. Averaged over the past week: 0 players, peaking at 1.
How to join
What steps get you onto PvE|Prvt|RustServer_4991?
You can connect by pressing F1 in Rust and entering client.connect 133.117.73.235:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.