Rust Data LabData lab · live
Live readings Servers11,891 Players102,658 Populated3,942 Fresh wipes · 3h337 Sampled every 5 min

Element card · group Community · atomic number 15,471, its rank

RustServer_16533

Offline 133.117.75.135:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,471top 71%
Last wipe40d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 23:33 UTC40d ago 1 – running 0
Fri 18 Sep, 15:49 UTC41d ago 1 – 0.3 days 0
Fri 18 Sep, 01:05 UTC41d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 344
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 512 on average 344/ 400
  2. 2 Ru Rustoria.co - … 459
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 459/ 500
  3. 3 Ru Rusty Moose |E… 982
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 982/ 1,000
  4. 4 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 48/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 983/ 1,000
  6. 6 Ru Rustoria.co - … 50
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 50/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on RustServer_16533?

A procedural map of size 4,500 with seed 1337 runs on RustServer_16533, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is RustServer_16533 configured, and what rules apply?

Nothing in the name of RustServer_16533 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

In what location does RustServer_16533 sit?

There is no region on record for RustServer_16533. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 133.117.75.135:28015 is the address it uses.

Which Rust version is RustServer_16533 on?

Rust network protocol 2633 and build 164530 on Linux is what RustServer_16533 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustServer_16533 stay up, and how reliable is its uptime?

Currently offline, RustServer_16533 was last seen 39 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipes and resets

How often does a wipe happen on RustServer_16533, and at what time?

No next wipe can be predicted on RustServer_16533: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 18 hours ago.

On RustServer_16533, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags RustServer_16533 carries?

The game's server browser reads the tags RustServer_16533 publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer_16533 come up?

You will find RustServer_16533 on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does RustServer_16533 hold among Rust servers?

The seven-day player-hours table has RustServer_16533 at #15,471, in the top 71% of ranked servers.

What does the current player count on RustServer_16533 tell you?

No live signal from RustServer_16533 right now, which was last seen 39 days 9 hours ago.

Getting on

What steps get you onto RustServer_16533?

In Rust, press F1 and enter client.connect 133.117.75.135:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.