Rust Data LabData lab · live
Live readings Servers11,886 Players93,191 Populated4,074 Fresh wipes · 3h173 Sampled every 5 min

Element card · group PvE · atomic number 14,325, its rank

A Rust Server

Offline 133.203.220.97:8976 checked 3d ago

pve
Join the experiment
Atomic mass · players now 2/ 20 10% full Room to join
7-day average0peak 2
Rank · atomic number#14,325top 65%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 36
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 50 on average 36/ 200
  2. 2 Ru [EU] RustEZ Pu… 58
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 58/ 200
  3. 3 Ru [US] RustEZ Pu… 24
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 33 on average 24/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 9
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 9/ 200
  5. 5 Sk [PvE] Skyline … 18
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average 18/ 150
  6. 6 Ru [EU/GER] Rust … 20
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 20/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on A Rust Server?

A procedural map runs on A Rust Server, generated by the game.

What rules has A Rust Server set, and what settings are in force?

Nothing in the name of A Rust Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does A Rust Server sit?

Nothing about a region is published by A Rust Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 133.203.220.97:8976.

On what Rust version does A Rust Server operate?

On Linux, A Rust Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does A Rust Server stay up, and how reliable is its uptime?

Currently offline, A Rust Server was last seen 3 days 5 hours ago. For the last 5 full days, 2 of 120 hours were online, giving 2% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipe days

When does A Rust Server wipe, and how often?

The record holds too few of A Rust Server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 18 hours ago.

Tags, lists

How should you read the tags on A Rust Server?

The game's server browser reads the tags A Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): You fight the world, not other players. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does A Rust Server appear in?

The Rust Data Lab lists that include A Rust Server are: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Population

How does A Rust Server compare with other servers in the rankings?

A Rust Server sits at #14,325 for seven-day player hours, placing it in the top 65% of ranked servers.

How many players does A Rust Server have at the moment?

A Rust Server is offline at the moment; the last sighting was 3 days 5 hours ago. A seven-day sample gives 0 players on average and 2 at the top.

Connection

What steps get you onto A Rust Server?

In Rust, press F1 and enter client.connect 133.203.220.97:8976. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE You fight the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.