Element card · group Community · atomic number 4,083, its rank
RustServer_5018
Online 133.88.106.75:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 23:48 UTC5d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
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Rusty Moose |EU Mondays| 194/ 250
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2
Ru
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Rustoria.co - EU East Long 176/ 200
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3
Ru
Rusty Moose |E…
15
Rusty Moose |EU Main| 15/ 250
-
4
Ru
Rustoria.co - …
15
Rustoria.co - EU Main 15/ 250
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5
Ru
Rustafied.com …
16
Rustafied.com - EU Friday 16/ 100
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6
Ru
Rustoria.co - …
98
Rustoria.co - EU East Medium 98/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on RustServer_5018?
The map on RustServer_5018 is procedural at size 3,000 with seed 22314, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has RustServer_5018 set, and what settings are in force?
The name of RustServer_5018 carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
In what location does RustServer_5018 sit?
No region is published by RustServer_5018. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 133.88.106.75:28015.
Which Rust version is RustServer_5018 on?
On Linux, RustServer_5018 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does RustServer_5018 stay online?
RustServer_5018 is live as of now. The uptime it reports suggests it restarted roughly 5 days 5 hours ago. It was online for 119 of 120 hours in the last 5 full days, which is 99% uptime. It first appeared to Rust Data Lab on 23 October 2026.
Does RustServer_5018 hold a steady performance?
In the last 48 hours, it averaged 107 server fps, with a low of 73. The entity count reached 50,801, including buildings, deployables and all other world items. The highest memory usage was 2,503 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on RustServer_5018?
Too few wipes are on record for RustServer_5018 to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 6 hours ago the current world was made.
How does RustServer_5018 look on the day of a wipe?
Recent wipes on average reached 6 players at their busiest. The latest wipe's peak fell 31 hours after it began.
Where it appears
What should you understand from the tags RustServer_5018 carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list RustServer_5018 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustServer_5018 appear in?
You will find RustServer_5018 on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does RustServer_5018 place?
Player hours over the last week put RustServer_5018 at #4,083, inside the top 18% of ranked servers.
How full is RustServer_5018 right now?
RustServer_5018 currently shows 1 players across 50 slots. The week's figures average 1 players and top out at 6. Over 48 hours, the highest average fell at 08:00 UTC, at 2 players.
Connection
What steps get you onto RustServer_5018?
You can connect by pressing F1 in Rust and entering client.connect 133.88.106.75:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.